diff --git a/RemoveBackseatBag/RemoveBackseatB.cs b/RemoveBackseatBag/RemoveBackseatB.cs index bf085e9..4c34947 100644 --- a/RemoveBackseatBag/RemoveBackseatB.cs +++ b/RemoveBackseatBag/RemoveBackseatB.cs @@ -10,7 +10,7 @@ public class RemoveBackseatBag : Mod public override string ModAuthor => "Leaxx"; // The mod's author (you). Also shown in the mods list. public override string ModDescription => "Removes the bag from the backseat of the Laika"; // The mod's description. This is also shown in the mods list, upon clicking on "More Info". public override string ModVersion => "1.0.0"; // The mod's version. Also shown in the mods list. If your mod is open-source on GitHub, make sure that you're using the same format as your release tags (for example, 1.0.0) - public override string GitHubLink => ""; // If your mod is open-source on GitHub, you can link it here to allow for automatic update-checking in-game. It compares the current ModVersion with the tag of the latest release (ex. 1.0.0 compared with 1.0.1) + public override string GitHubLink => "https://github.com/Jalopy-Mods/RemoveBackseatBag"; // If your mod is open-source on GitHub, you can link it here to allow for automatic update-checking in-game. It compares the current ModVersion with the tag of the latest release (ex. 1.0.0 compared with 1.0.1) public override WhenToInit WhenToInit => WhenToInit.InGame; // When should the mod's OnEnable/Awake/Start/Update functions be called? public override void Start() // Default Unity Start() function