Skip to content

Implementing a raytracing renderer to learn how they generally work.

Notifications You must be signed in to change notification settings

JanRiebe/RenderJan

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

56 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation


!RenderJan

This is a little learning project of mine.

I'm trying to write a raytracing global illumination renderer, to learn the basic inner workings of renderers and experiement with different approaches.


I'm mainly following this awsome resource: https://www.scratchapixel.com/
And also this inspireing lecture series from the TU Wien: https://www.youtube.com/playlist?list=PLujxSBD-JXgnGmsn7gEyN28P1DnRZG7qi

About

Implementing a raytracing renderer to learn how they generally work.

Resources

Stars

Watchers

Forks

Packages

No packages published