Releases: Jarno458/TsRandomizer
Releases · Jarno458/TsRandomizer
TsRandomizer v1.3.6
Generic
- If a download terminal fails to rewards its item you can now leave the room come back to try again
Archipelago
- Updated Archipelago.MultiClient.Net.dll
- Added support for coloring the received items log based on item flags
TsRandomizer v1.3.5
Archipelago Fixes:
- Fixed when Kitty Boss items gets collected, sometimes the doors in the room don't open after the fight
- Fixed when The lab power generator is collected, sometimes no items spawns that is required for the power to shutdown
TsRandomizer Beta v1.3.4
Changes base rando:
- It is now possible to escape the ancient pyramid pit by a teleport places at the bottom next to the save statue
- Because of that the save statue is now activated again incase you need some sweet aura
- Because of that the checks accessibly through the pit are now in logic without lightwall of celestial sash
Changes for Archipelago:
- Collected chests are now open when you enter the room, and wont show up in orange on your tracker
- Support for full remote items is added (but not turned on yet as it has some consequences i want some input on over at the archipelago discord)
- Now requires server version 0.2.2 or higher due to logic changes
TsRandomizer v1.3.3
Archipelago Fixes
- Added support for Archipelago Lore Checks
- Updated Archipelago.MultiClient.Net.dll to fix messages disappearing when a new game is added to archipelago
TsRandomizer Beta v1.3.2
Archipelago only: Fixed Forfeit request popup from showing up pre-nightmare instead of post nightmare
TsRandomizer Beta v1.3.1
Fixed crash when entering Aelana's pink door room
TsRandomizer Beta v1.3.0
New:
- [Option]: LoreChecks, Makes memories and journals item checks
- [Option]: DamageRando: Randomize orb damage in some orbs do less, some do more damage
- SeedId's are now 16 digits long, leaving more room for future flags
Changed:
- [Option] GyreArchives: Now add a portal to the 3 Temporal Gyre checks in place of the military lazer gate crash site
- ItemNames in spoiler log are now localized
- Temporal Gyre is now closed off again
Fixes:
- Fixes bonk counter at the end of the game
- Console will now correctly log white text messages from archipelago
TsRandomizer Beta v1.2.1
Fixes archipelago log not correctly showing item/player names
TsRandomizer Beta v1.2.0
Changes:
- Added a console that can be opened with ` (tilde) and can be used to trigger commands. do /help to get a list of available commands
- Text typed in the new console will be send to the Archipelago server when you are connected, this allows for commands such as !hint etc, or to just chat with other people in multiworld
- Extended Credits with @weffjebster & @TriumphantBass
Generic Fixes:
- Fixed bonk counter at the end of the game @weffjebster
- Fixed duplicated item drop from Cantoran @TriumphantBass
- Fixed music not playing when entering lake desolation in inverted mode @TriumphantBass
Archipelago Fixes:
- Timespinner should now correctly save its own slow id again for deathlink and messages received
- a few spelling errors got resolved
TsRandomizer Beta v1.1.4
New:
- Option [Cantoran]: Cantoran's fight and check are available upon revisiting his room. (thanks to @TriumphantBass)
- The game now tracks how often you bumped your head into the ceiling with Celestial Sash, these statistics can be viewed after killing nightmare (thanks to @weffjebster)
Generic Fixes:
- Chaos rose in Castle keep will no longer always award gun orb
- Fixed Kitty boss sometimes not correctly rewarding their item when you stood directly where the item would spawn
Archipelago Fixes:
- Deathlink will longer be always on
- Deathlink will now correctly report the slotname of local player
- Entering an incorrect URL will no longer crash the game
(the new flags and check locations will soon arrive to an archipelago server near you!)