Harenae is my first attempt at a falling sand game. I got as far as implementing some basic elements (Sand, Water, Stone, and Smoke). There's also some (bad) attempts at a multi-threaded chunk system in a separate branch. Currently working on a new version in Rust.
This project requires the .NET 6.0 runtime and SDK. To clone run:
git clone https://github.com/JarrodDoyle/harenae.git/
Run configurations for Rider are available in the .run
folder. For command line tooling see the official .NET CLI docs.