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Year-2 Module taken in NTU that focuses on interaction between human and computer and effective rules to follow when designing UI prototypes

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CZ2004 : Human Computer Interaction

Learning Outcome

I have learnt how interaction between human and computer works as well as rules to follow when designing a UI such as "Shneiderman's Eight Golden Rules of Interface Design". As a result, I have become capable of thinking from both a software developer's perspective and a user's perspective when designing prototypes for UI.

Coursework Assignment

Based on coursework assignment specifications and requirements, I have designed two versions of UI prototypes for an advanced To-Do List Application that includes features like task dependencies. The design has to follow "Shneiderman's Eight Golden Rules of Interface Design".

The coursework involves two versions of UI prototypes as follows:

  • Low-Fidelity Prototype
  • High-Fidelity Prototype

Knowledge Accquired includes:

  1. Usability and application spaces

  2. Guidelines for navigation, organization, attention and data entry

  3. Prototyping and evaluating interface designs

  4. Understanding humans

  5. Modelling users

  6. Human-computer interfaces

  7. Interaction and design analysis

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Year-2 Module taken in NTU that focuses on interaction between human and computer and effective rules to follow when designing UI prototypes

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