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box2draycast.cpp
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/*
* box2draycast.cpp
* Copyright (c) 2014 Moukhlynin Ruslan <ruslan@khvmntk.ru>
*
* This file is part of the Box2D QML plugin.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in
* a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "box2draycast.h"
#include "box2dbody.h"
#include "box2dfixture.h"
#include "box2dworld.h"
Box2DRayCast::Box2DRayCast(QObject *parent) :
QObject(parent),
mMaxFraction(-1.0f)
{
}
float32 Box2DRayCast::ReportFixture(b2Fixture *fixture,
const b2Vec2 &point,
const b2Vec2 &normal,
float32 fraction)
{
mMaxFraction = -1.0f;
Box2DFixture *box2dFixture = toBox2DFixture(fixture);
Box2DWorld *world = box2dFixture->getBody()->world();
emit fixtureReported(box2dFixture,
world->toPixels(point),
world->toPixels(normal),
fraction);
return mMaxFraction;
}