an extendible risk game with one map made of hexagons
this was a small university project using javafx, it contains:
3 abstract classes Tile, Map and Phase that you can extend. 1 Hex class extending Tile 1 HexMap class extending Map (7 continents, 49 tiles) 3 extensions of Phase: ReinforcementPhase AttackPhase FortifyPhase 1 Player class 1 Settings class 1 SampleController class 1 fxml file 1 css file
for future updates: add sounds properly add cards add some sea effects better gui