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Describe your bug here. If you are modding, try testing your bug in a clean version of the engine instead. Also, if you're using an older version of JSE, please try the latest version/action build. Also, be sure to check the pinned 'JS Engine: Known Issues' issue, to check if your issue hasn't already been found!
When i build js engine then this error shows up.
Command Prompt/Terminal/Crash logs (if existing)
source/FunkinLua.hx:486: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:504: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:510: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:560: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:566: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:606: lines 606-610 : Int should be Bool
source/FunkinLua.hx:606: lines 606-610 : ... For function argument 'f'
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : Field concat should be declared with 'override' since it is inherited from superclass flixel.graphics.frames.FlxAtlasFrames
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : Field concat overrides parent class with different or incomplete type
C:/HaxeToolkit/haxe/lib/flixel/5,8,0/flixel/graphics/frames/FlxAtlasFrames.hx:472: characters 18-24 : ... Base field is defined here
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : ... Different number of function arguments
source/Paths.hx:930: characters 7-18 : flxanimate.FlxAnimate has no field loadAtlasEx (Suggestion: loadAtlas)
Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
No response
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Yes i edit Project.xml
If you use 1.12.0 or earlier, did you have Optimized Chart Loading turned on?
No
Did you check for any similar issues to what you're reporting? Check, then come back here. If there is a similar issue, then do not report the issue, otherwise it will be marked as a duplicate.
Yes
The text was updated successfully, but these errors were encountered:
Describe your bug here. If you are modding, try testing your bug in a clean version of the engine instead. Also, if you're using an older version of JSE, please try the latest version/action build. Also, be sure to check the pinned 'JS Engine: Known Issues' issue, to check if your issue hasn't already been found!
When i build js engine then this error shows up.
Command Prompt/Terminal/Crash logs (if existing)
source/FunkinLua.hx:486: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:504: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:510: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:560: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:566: characters 10-15 : Class<llua.LuaL> has no field error
source/FunkinLua.hx:606: lines 606-610 : Int should be Bool
source/FunkinLua.hx:606: lines 606-610 : ... For function argument 'f'
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : Field concat should be declared with 'override' since it is inherited from superclass flixel.graphics.frames.FlxAtlasFrames
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : Field concat overrides parent class with different or incomplete type
C:/HaxeToolkit/haxe/lib/flixel/5,8,0/flixel/graphics/frames/FlxAtlasFrames.hx:472: characters 18-24 : ... Base field is defined here
C:/HaxeToolkit/haxe/lib/flxanimate/3,0,4/flxanimate/frames/FlxAnimateFrames.hx:142: characters 21-27 : ... Different number of function arguments
source/Paths.hx:930: characters 7-18 : flxanimate.FlxAnimate has no field loadAtlasEx (Suggestion: loadAtlas)
Have you identified any steps to reproduce the bug? If so, please describe them below in as much detail as possible. Use images if possible.
No response
Are you modding a build from source or with Lua?
Lua
What is your build target?
Windows
Did you edit anything in this build? If so, mention or summarize your changes.
Yes i edit Project.xml
If you use 1.12.0 or earlier, did you have Optimized Chart Loading turned on?
No
Did you check for any similar issues to what you're reporting? Check, then come back here. If there is a similar issue, then do not report the issue, otherwise it will be marked as a duplicate.
Yes
The text was updated successfully, but these errors were encountered: