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mod.json
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mod.json
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{
"geode": "4.0.0-beta.2",
"version": "v1.4.0-beta.2",
"gd": {
"win": "2.2074",
"mac": "2.2074",
"android": "2.2074",
"ios": "2.2074"
},
"id": "gdutilsdevs.gdutils",
"name": "GDUtils",
"developers": ["Jouca", "Firee"],
"description": "Realtime Rate Notifications, leaderboard extension, epic UI redesign, auto-song mute, game fixes & more!",
"links": {
"community": "https://discord.gg/MU4Rpc6xbJ",
"source": "https://github.com/Jouca/GDUtils-Geode"
},
"dependencies": [
{
"id": "geode.node-ids",
"version": ">=v1.17.0",
"importance": "required"
},
{
"id": "jouca.badgesapi",
"version": ">=v1.2.0-beta.3",
"importance": "required"
}
],
"tags": [
"online",
"enhancement",
"utility",
"interface",
"customization"
],
"resources": {
"files": [
"resources/gauntlets/*.png"
],
"sprites": [
"resources/*.png"
],
"spritesheets": {
"countries": ["resources/countries/*.png"],
"badges": ["resources/badges/*.png"],
"scenes": ["resources/scenes/*.png"]
}
},
"settings": {
"notification-section": {
"name": "Notifications",
"description": "This category is for where it should <cy>show notifications</c>, and also <cy>what notifications</c> precisely.",
"type": "title"
},
"test-notification": {
"name": "Test",
"type": "custom:test-notification"
},
"everywhereElse": {
"name": "Everywhere Else",
"description": "If notifications should show on any screen.",
"type": "bool",
"default": true
},
"inEditor": {
"name": "In Editor",
"description": "If notifications should be shown in the editor.",
"type": "bool",
"default": true
},
"inLevels": {
"name": "In Levels",
"description": "If notifications should be shown when playing levels.",
"type": "bool",
"default": true
},
"newRate": {
"name": "New Rates",
"description": "Whether or not to notify about new <cy>Rated Levels</c>",
"type": "bool",
"default": true
},
"newListRate": {
"name": "New List rates",
"description": "Whether or not to notify about new <cy>Rated List</c>.",
"type": "bool",
"default": true
},
"daily": {
"name": "Daily Levels",
"description": "Whether or not to notify about upcoming <cy>Daily Levels</c>",
"type": "bool",
"default": true
},
"weekly": {
"name": "Weekly Levels",
"description": "Whether or not to notify about upcoming <cr>Weekly Demons</c>",
"type": "bool",
"default": true
},
"event": {
"name": "Event Levels",
"description": "Whether or not to notify about upcoming <cp>Event Levels</c>",
"type": "bool",
"default": true
},
"smallChest": {
"name": "Small Chest Notification",
"description": "Whether or not to notify about upcoming <cy>Daily Small Chests</c>",
"type": "bool",
"default": true
},
"largeChest": {
"name": "Big Chest Notification",
"description": "Whether or not to notify about upcoming <cy>Daily Big Chests</c>",
"type": "bool",
"default": true
},
"sfx": {
"name": "Notification SFX",
"description": "If notifications should play a sound when they are shown.",
"type": "bool",
"default": true
},
"sfx-link": {
"name": "Link Game SFX to Notification",
"description": "Link the game's SFX to the GDUtils notification SFX.",
"type": "bool",
"default": true
},
"sfx-volume": {
"name": "SFX Volume",
"description": "The volume of the notification sound effect.\n\n<cr>Can only be applied if 'Link Game SFX to Notification' is disabled.</c>",
"type": "float",
"default": 1,
"min": 0.0,
"max": 1,
"control": {
"slider-step": 0.0001,
"arrows": false
}
},
"customDifficultyFaces": {
"name": "Custom Difficulty Faces",
"description": "Enable custom difficulty faces for Legendary/Mythic",
"type": "bool",
"default": true
},
"notification-placement-section": {
"name": "Notification Placement",
"description": "This category is for where to <cy>show the notification</c> in the screen on a specific corner.",
"type": "title"
},
"notificationPlacement": {
"name": "Placement",
"descriptionold": "Where the notification should be placed.\n1 = <cy>Top Left</c> | 2 = <cy>Top Right</c>\n3 = <cy>Bottom Left</c> | 4 = <cy>Bottom Right</c>",
"type": "custom:notification-placement",
"default": 4
},
"notification-appearance-section": {
"name": "Notification Appearance",
"description": "This category is for <cy>setting notification boxes</c> for how it should appear.\nYou can also use <cb>decimals</c> in these options, such as <cy>0.5 size</c>, or <cy>3.5 seconds.</c>",
"type": "title"
},
"size": {
"name": "Size",
"description": "How big the notification should be.",
"type": "float",
"default": 1,
"min": 0.1,
"max": 2,
"control": {
"slider-step": 0.1,
"arrows": false
}
},
"time": {
"name": "Time Hold",
"description": "How long the notification should be.",
"type": "float",
"default": 3,
"min": 0.0,
"max": 15,
"control": {
"slider-step": 0.1
}
},
"spotify-section": {
"name": "Spotify",
"description": "This category is for determining when <cg>Spotify</c> should toggle <cr>mute</c>.\nThis only works if you currently have the <cg>Spotify App</c> open.\n\n<cy>If your music volume is set to 0, </c><cg>Spotify</c><cy>\nwill not be affected.</c>",
"type": "title",
"platforms": ["win","mac"]
},
"inEditorSpotify": {
"name": "In Editor",
"description": "Disabling this will not auto-mute Spotify when you are playing music in the Editor.",
"type": "bool",
"default": false,
"platforms": ["win","mac"]
},
"inLevelsSpotify": {
"name": "In Levels",
"description": "Disabling this will not auto-mute Spotify when you are playing a level, and music is playing.",
"type": "bool",
"default": false,
"platforms": ["win","mac"]
},
"spotifyApp": {
"name": "Application",
"description": "This will decide what application should be auto-muted.",
"type": "file",
"default": {
"win": "Spotify.exe",
"mac": "Spotify.app"
},
"platforms": ["win","mac"],
"control": {
"dialog": "open",
"filters": [
{
"files": ["*.exe", "*.app", "*.*"],
"description": "Executable programs"
}
]
}
},
"design-section": {
"name": "Designs",
"description": "This category is for changing settings to activate/desactivate <cy>designs</c> of the mod.",
"type": "title"
},
"gauntletDesign": {
"name": "New gauntlets design",
"description": "Changes the design of the gauntlets in the main menu.",
"type": "bool",
"default": true
},
"secretLayerDesign": {
"name": "The Vault design",
"description": "Changes the design of The Vault.",
"type": "bool",
"default": true
},
"misc-section": {
"name": "Miscellaneous",
"description": "This category is for any other feature for <cy>GDUtils</c>.\nYou can choose whether to <cy>enable</c> or <cy>disable</c> some options if you do not want them.",
"type": "title"
},
"friendSearch": {
"name": "Search Friends",
"description": "Whether or not to show the search button in the <cg>Friends List Menu</c>.",
"type": "bool",
"default": true
},
"demonListPlacement": {
"name": "Demon Placements",
"description": "Whether or not to show placements for <cr>Extreme Demons</c> from <cy>Pointercrate</c>.",
"type": "bool",
"default": true
},
"demonListSelection": {
"name": "Demon List Selection",
"description": "Whether or not to select between <cg>Pointercrate</c> or <cg>AreDL</c> for placements.",
"type": "string",
"default": "Pointercrate",
"one-of": ["Pointercrate", "AreDL"]
},
"levelsProtocol": {
"name": "Allow Levels Protocol",
"description": "Whether or not to allow <cg>Geometry Dash</c> to <cy>redirect to a level</c> if you were to use a <cy>https://gdutils.com/</c> url, or <cy>gdutils:</c> protocol.",
"type": "bool",
"default": true
},
"levelsProtocolButton": {
"name": "Share level URL Button",
"description": "Whether or not to show the <cy>Share Level URL</c> button in the <cg>Level Info Menu</c>.",
"type": "bool",
"default": true
},
"socketServer": {
"name": "Notifications Server",
"description": "Allows you to <cg>receive rate notifications.</c> (Recommended to keep enabled)\n\nRestart the game to apply changes.",
"type": "bool",
"default": true
},
"previewIcons": {
"name": "Preview Icons",
"description": "Show some buttons to preview icons in the <cg>Icon Kit</c> for those who haven't been unlocked yet.",
"type": "bool",
"default": true
},
"background-section": {
"name": "Backgrounds",
"description": "This category is for changing the <cy>background colors</c>.",
"type": "title"
},
"activate-background": {
"name": "Activate Background",
"description": "Enables custom background and child backgrounds colors for GD.",
"type": "bool",
"default": false
},
"background": {
"name": "Background",
"description": "Change the color of GD backgrounds.",
"type": "color",
"default": "#0066FF",
"enable-if": "activate-background"
},
"child-background": {
"name": "Child Background",
"description": "Change the color of GD child backgrounds (associated with GD backgrounds).",
"type": "color",
"default": "#00388D",
"enable-if": "activate-background"
},
"syncBGcolor": {
"name": "Sync BG Color",
"description": "Allows you to <cg>synchronise the GD backgrounds</c> with child backgrounds.",
"type": "bool",
"default": true,
"enable-if": "activate-background"
},
"addChildBDGradient": {
"name": "Add child BG Gradient",
"description": "Adds a gradient to child backgrounds (only for level browsing).",
"type": "bool",
"default": true,
"enable-if": "activate-background"
},
"bgchild-transparency": {
"name": "BG Child Transparency",
"description": "Change the transparency of child backgrounds.",
"type": "bool",
"default": false,
"enable-if": "activate-background"
},
"bgchild-transparency-scroll": {
"name": "Transparency Opacity",
"description": "Change the opacity of the transparency of child backgrounds.\n\n<cy>0</c> - Totally <cy>transparent</c>\n<cy>255</c> - Totally <cy>opaque</c>\n\n<cy>Only works if Add child BG Gradient is enabled.</c>",
"type": "int",
"default": 0,
"min": 0,
"max": 255,
"control": {
"slider": true
},
"enable-if": "activate-background"
},
"credits-section": {
"name": "Credits",
"description": "Below are the credits for those that developed the mod, and beta-tested the mod!",
"type": "title"
},
"credit-buttons": {
"name": "Credit Buttons",
"type": "custom:credit-buttons"
}
}
}