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I believe I've been a bit careless in some places with how I use the terms edges / segments and points / vertices. I should clean this up at some point, so that:
edges are simply pairs (u, v) in the triangulation, but
segments are the constrained edges.
In this way, boundary edge might just refer to an edge that happens to be on the boundary, while a boundary segment should refer to a constrained edge appearing on the boundary. Similarly,
points are the actual coordinates p[i] = (x[i], y[i]),
while vertices are the references to the point, i.e. i
Similarly, wherever I use BoundaryIndex it should probably just be GhostVertex or GhostIndex.
The text was updated successfully, but these errors were encountered:
I believe I've been a bit careless in some places with how I use the terms edges / segments and points / vertices. I should clean this up at some point, so that:
(u, v)
in the triangulation, butIn this way, boundary edge might just refer to an edge that happens to be on the boundary, while a boundary segment should refer to a constrained edge appearing on the boundary. Similarly,
p[i] = (x[i], y[i])
,i
Similarly, wherever I use BoundaryIndex it should probably just be GhostVertex or GhostIndex.
The text was updated successfully, but these errors were encountered: