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Don't recreate DescriptorSetLayouts if swapchain image count changes
Check clang-tidy #1254: Commit ebd376b pushed by Jupeyy
May 10, 2024 16:22 14m 8s pr_vk_minirefactor
May 10, 2024 16:22 14m 8s
Cleanup Vulkan now takes SwapchainCount as explicit parameter.
Check clang-tidy #1253: Commit 586f607 pushed by Jupeyy
May 10, 2024 16:03 14m 28s pr_vk_minirefactor
May 10, 2024 16:03 14m 28s
Search __most__ fitting allocation, not _first_ fitting
Check clang-tidy #1252: Commit ec39742 pushed by Jupeyy
March 2, 2024 12:13 15m 10s pr_small_alloc_fix_vk
March 2, 2024 12:13 15m 10s
Search __most__ fitting allocation, not _first_ fitting
Check clang-tidy #1251: Commit f9268c4 pushed by Jupeyy
March 2, 2024 11:30 13m 35s pr_small_alloc_fix_vk
March 2, 2024 11:30 13m 35s
force 16:9 UI
Check clang-tidy #1250: Commit f3fd424 pushed by Jupeyy
February 6, 2024 17:36 13m 17s pr_fake_aspect_ratio
February 6, 2024 17:36 13m 17s
Ingame aspect ratio, a.k.a 5:4 ingame support while UI is normal reso…
Check clang-tidy #1249: Commit ea2076a pushed by Jupeyy
February 6, 2024 17:10 14m 5s pr_fake_aspect_ratio
February 6, 2024 17:10 14m 5s
Fix multi sampling accuracy
Check clang-tidy #1246: Commit caecb31 pushed by Jupeyy
December 17, 2023 09:39 13m 8s pr_fix_ms_sample_accuracy
December 17, 2023 09:39 13m 8s
Fix multi sampling accuracy
Check clang-tidy #1245: Commit 085a44a pushed by Jupeyy
December 17, 2023 09:27 13m 37s pr_fix_ms_sample_accuracy
December 17, 2023 09:27 13m 37s
Fix multi sampling accuracy
Check clang-tidy #1244: Commit adc2dc0 pushed by Jupeyy
December 16, 2023 22:43 13m 7s pr_fix_ms_sample_accuracy
December 16, 2023 22:43 13m 7s
Increase max zoom limit
Check clang-tidy #1243: Commit 39b3249 pushed by Jupeyy
November 12, 2023 20:37 19m 37s pr_max_zoom_limit
November 12, 2023 20:37 19m 37s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1242: Commit 639a8c3 pushed by Jupeyy
November 4, 2023 13:51 11m 41s pr_tile_border_shader
November 4, 2023 13:51 11m 41s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1241: Commit 5fbfd26 pushed by Jupeyy
November 4, 2023 08:36 12m 25s pr_tile_border_shader
November 4, 2023 08:36 12m 25s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1240: Commit 9a3a276 pushed by Jupeyy
November 3, 2023 21:00 12m 26s pr_tile_border_shader
November 3, 2023 21:00 12m 26s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1239: Commit 7c4cfd6 pushed by Jupeyy
November 3, 2023 20:38 16m 16s pr_tile_border_shader
November 3, 2023 20:38 16m 16s
squash me
Check clang-tidy #1238: Commit 061a9c0 pushed by Jupeyy
November 3, 2023 19:07 12m 9s pr_tile_border_shader
November 3, 2023 19:07 12m 9s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1237: Commit bb85926 pushed by Jupeyy
November 2, 2023 20:37 16m 37s pr_tile_border_shader
November 2, 2023 20:37 16m 37s
Switch to a fragment shader solution for border tile rendering
Check clang-tidy #1236: Commit c7bd95f pushed by Jupeyy
November 2, 2023 20:37 11m 38s pr_tile_border_shader
November 2, 2023 20:37 11m 38s