Releases: Jvinniec/aoe2-aiscript
Fixes for control directives
Improved resources
Major updates to the resource files to include additional objects, such as unit classes, lists, and sets as well as building classes, civilization settings, and much more.
1.6.0 adds additional ID numbers to techs, buildings, units, etc... as well as many fixes to the various resources themselves. It also sees the experimental help features moved out of experimental and into release :D
New experimental help text
This release includes a new experimental feature: help text. This comes in three forms:
- completion suggestions (such as commands, units, buildings, etc...)
- command signature help (help regarding what the next parameter of a command is as you type it)
- hover text (hover over a command or object to see a description of that command or object)
Note that experimental features are disabled by default so that the average user has a stable experience. If you would like to try them out, you can enable them under settings. Please feel free to submit any feedback you may have under 'issues'.
This version also includes a minor update to the syntax highlighting that now highlights all commands and facts, rather than just a few select ones.
Introducing: Snippets!
There are now a few snippets that are available:
- 'addrule': Inserts the boilerplate code that defines a new rule
- 'buildrule': Inserts the basic code for a rule that builds a building
- 'trainrule': Inserts the basic code for a rule that trains a unit
Feel free to submit ideas for additional snippets.
Minor upgrades, mostly in file formatting
Fix image size in README
Add badges
Add several descriptors to the syntax highlighting
Alpha Release
This is meant to serve as the alpha release providing very crude syntax highlighting for AoE2 AI scripts.