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Make it possible to save progress unencrypted #76

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bojidar-bg opened this issue Mar 19, 2016 · 0 comments
Open

Make it possible to save progress unencrypted #76

bojidar-bg opened this issue Mar 19, 2016 · 0 comments
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@bojidar-bg
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Currently progress is saved in user://savedata.bin, which is encrypted via Godot's mechanisms.

Since this is a FOSS game, it would be nice to save the data unencrypted, and it would be even better if we allow both.

I would propose adding application.config/encrypt_game_save in engine.cfg, which would be true by default.

@akien-mga akien-mga added this to the 2.0 milestone Apr 17, 2016
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