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1.32.1

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@gotmachine gotmachine released this 07 Dec 18:15
· 36 commits to master since this release

Required and must be downloaded separately :

Installation

  • Go to the GitHub release page and download the file named KSPCommunityFixes_x.x.x.zip
  • Open the downloaded *.zip archive
  • Open the GameData folder of your KSP installation
  • Delete any existing KSPCommunityFixes folder in your GameData folder
  • Copy the KSPCommunityFixes folder found in the archive into your GameData folder

1.32.1

  • IMGUIOptimization : fixed issue where the patch was breaking some mods UIs due to not resetting some internal state correctly.

1.32.0

  • New KSP bugfix : TimeWarpOrbitShift [KSP 1.8.0 - 1.12.5], fix active vessel orbit moving randomly when engaging timewarp while under heavy CPU load.
  • New KSP bugfix : ModuleAnimateGenericCrewModSpawnIVA [KSP 1.8.0 - 1.12.5], fix IVA & crew portrait not spawning/despawning when ModuleAnimateGeneric is used to change the part crew capacity. Notably affect the stock inflatable airlock.
  • New KSP bugfix : PropellantFlowDescription [KSP 1.8.0 - KSP 1.12.5], fix printing the resource's base flow mode instead of the (potentially overridden) propellant's flow mode when printing propellants in an engine's info panel in the Part Tooltip.
  • Fix KSP issue #153, prevent flight related events to be registered from ModuleScienceExperiment on the prefabs and in other scenes. This was added to the MemoryLeaks patch, since that patch already handle a bunch of GameEvents related issues/leaks.
  • New KSP performance patch : IMGUIOptimization [KSP 1.8.0 - 1.12.5], eliminate structural GC allocations and reduce performance overhead of OnGUI() methods. Can provide significant performance gains when having many mods using IMGUI heavily.
  • ConfigNodePerf : fixed issue #167, incorrect parsing of config files using cr only (old Mac style) line endings.