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1.34.0

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@JonnyOThan JonnyOThan released this 30 Jan 18:35
· 32 commits to master since this release
baf96a7

Required and must be downloaded separately :

Installation

  • Go to the GitHub release page and download the file named KSPCommunityFixes_x.x.x.zip
  • Open the downloaded *.zip archive
  • Open the GameData folder of your KSP installation
  • Delete any existing KSPCommunityFixes folder in your GameData folder
  • Copy the KSPCommunityFixes folder found in the archive into your GameData folder
1.34.0
  • New KSP QoL/performance patch : LowerMinPhysicsDTPerFrame : Allow a min value of 0.02 instead of 0.03 for the "Max Physics Delta-Time Per Frame" main menu setting. This allows for higher and smoother framerate at the expense of the game lagging behind real time. This was already possible by manually editing the settings.cfg file, but changes would revert when going into the settings screen.
  • New KSP QoL patch : BetterEditorUndoRedo : Invert the editor undo state capturing logic so part tweaks aren't lost when undoing.
  • New KSP bugfix: InventoryPartMass : Fixes bugs where parts stored in inventories would not have the correct mass or volume when their resource levels were modified or variants changed.
  • New KSP bugfix: EVAConstructionMass : Fixes a bug where picking up a part in EVA construction would set its mass to the wrong value when mass modifiers are involved (e.g. part variants).
  • New KSP bugfix: RespawnDeadKerbals : When respawning is enabled, starts the respawn timer for any dead kerbals (changing their state to "missing") when loading a save. This addresses stock bugs where kerbals could be set to dead even when respawning is enabled.
  • New KSP bugfix: ZeroCostTechNode : Fixes a bug where parts in tech nodes that have 0 science cost would become unusable.
  • New KSP bugfix: ModulePartVariantsNodePersistence : Fixes an issue with ModulePartVariants where attachnodes would use their default state when resuming flight on a vessel from a saved game. This would lead to different behavior in part joints and flexibility between initial launch and loading a save.
  • Changed patch behavior: PAWGroupMemory now tracks group state globally instead of per-window.
  • Added zh-cn localization for ManufacturerFixes.cfg (thanks @zhangyuesai)