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DDQN.py
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DDQN.py
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import os
import numpy as np
from gym import Env
import torch
import torch.nn.functional as F
import torch.optim as optim
from replay_buffers.Uniform import ReplayBuffer
device = torch.device('cuda:0' if torch.cuda.is_available() else 'cpu')
class DoubleDeepQNetwork(torch.nn.Module):
def __init__(self,
input_dimension: int,
action_dimension: int,
density: int = 1000,
learning_rate: float = 1e-4,
name: str = 'DoubleDQN') -> None:
super(DoubleDeepQNetwork, self).__init__()
self.name = name
self.H1 = torch.nn.Linear(input_dimension, density)
self.H2 = torch.nn.Linear(density, density)
self.H3 = torch.nn.Linear(density, density)
self.H4 = torch.nn.Linear(density, density)
self.H5 = torch.nn.Linear(density, action_dimension)
self.optimizer = optim.Adam(self.parameters(), lr=learning_rate)
self.device = device
self.to(self.device)
def forward(self, state) -> torch.Tensor:
state = F.relu(self.H1(state))
state = F.relu(self.H2(state))
state = F.relu(self.H3(state))
state = F.relu(self.H4(state))
value = torch.tanh(self.H5(state))
return value
def pick_action(self, observation: torch.Tensor) -> int:
self.eval()
with torch.no_grad():
state = torch.as_tensor(observation, dtype=torch.float32, device=self.device)
Q = self.forward(state)
action = torch.argmax(Q, dim=-1)
return action.cpu().numpy().item()
def save_checkpoint(self, path: str = '') -> None:
torch.save(self.state_dict(), os.path.join(path, self.name + '.pth'))
def load_checkpoint(self, path: str = '') -> None:
self.load_state_dict(torch.load(os.path.join(path, self.name + '.pth')))
class Agent():
def __init__(self,
env: Env,
n_games: int = 1,
batch_size: int = 128,
learning_rate: float = 1e-4,
gamma: float = 0.99,
epsilon: float = 1.0,
eps_min: float = 0.001,
eps_dec: float = 1e-3,
training: bool = True):
self.env = env
self.gamma = gamma
self.epsilon = epsilon
self.lr = learning_rate
self.action_dim = env.action_space.n
self.input_dim = env.observation_space.n
self.batch_size = batch_size
self.eps_min = eps_min
self.eps_dec = eps_dec
self.training = training
self.memory = ReplayBuffer(self.env._max_episode_steps * n_games)
self.network_zero = DoubleDeepQNetwork(input_dimension=self.input_dim,
action_dimension=self.action_dim,
learning_rate=learning_rate,
name='NetworkZero')
self.network_one = DoubleDeepQNetwork(input_dimension=self.input_dim,
action_dimension=self.action_dim,
learning_rate=learning_rate,
name='NetworkOne')
def epsilon_greedy_action(self, observation: torch.Tensor) -> int:
if np.random.rand(1) > self.epsilon:
action = self.network_zero.pick_action(observation)
else:
action = self.env.action_space.sample()
return action
def choose_action(self, observation: np.ndarray) -> int:
if self.training:
return self.epsilon_greedy_action(observation)
else:
return self.network_zero.pick_action(observation)
def store_transition(self, state, action, reward, next_state, done) -> None:
self.memory.add(state, action, reward, next_state, done)
def epsilon_update(self) -> None:
if self.epsilon > self.eps_min:
self.epsilon -= self.eps_dec
def save_models(self, path: str) -> None:
path = os.path.abspath(path)
self.network_zero.save_checkpoint(path)
self.network_one.save_checkpoint(path)
def load_models(self, path: str) -> None:
path = os.path.abspath(path)
self.network_zero.load_checkpoint(path)
self.network_one.save_checkpoint(path)
def optimize(self):
if self.memory.__len__() < self.batch_size:
return
states, actions, rewards, next_states, dones = self.memory.sample(self.batch_size)
states = torch.as_tensor(np.vstack(states), dtype=torch.float32, device=device)
rewards = torch.as_tensor(np.vstack(rewards), dtype=torch.float32, device=device)
dones = torch.as_tensor(np.vstack(dones), dtype=torch.float32, device=device)
actions = torch.as_tensor(np.vstack(actions), dtype=torch.int64, device=device)
next_states = torch.as_tensor(np.vstack(next_states), dtype=torch.float32, device=device)
self.network_zero.train()
self.network_one.train()
q0_values = torch.gather(self.network_zero(states), dim=1, index=actions)
q1_values = torch.gather(self.network_one(states), dim=1, index=actions)
with torch.no_grad():
next_q0_values, _ = torch.max(self.network_zero(next_states), dim=-1, keepdim=True)
next_q1_values, _ = torch.max(self.network_one(next_states), dim=-1, keepdim=True)
next_q_values = torch.min(next_q0_values, next_q1_values)
exprected_q_values = rewards + (1 - dones) * self.gamma * next_q_values
network_zero_loss = F.huber_loss(exprected_q_values, q0_values)
network_one_loss = F.huber_loss(exprected_q_values, q1_values)
self.network_zero.optimizer.zero_grad()
network_zero_loss.backward()
self.network_zero.optimizer.step()
self.network_one.optimizer.zero_grad()
network_one_loss.backward()
self.network_one.optimizer.step()
self.epsilon_update()