This project aims to randomize the object positions in Ultima Underworld, to provide a fresh experience for experienced players.
HALTED
Real life caught up to me, so development is halted. I'll update this only very sporadically.
- Working on loading the lev.ark file from actual save games, and check if they've loaded correctly.
- Working on modifying the lev.ark file, i.e., adding or removing items. Thinking about how to properly do this, i.e., with a separate Editor class or directly with Loader class itself.
- Working on implementing logic.
- Thanks to hankmorgan for his phenomenal work in the Underworld Exporter.
- Thanks to vividos for writing the uw-formats.txt file, fundamental to anyone doing any project with UW.