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Releases: Karolinskis/Champions-of-the-Realm

v0.5.0

15 May 22:14
afba046
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What's Changed

Enhancements:

  • Made the default Music value be lower when starting the game by @Elijuszek in #79
  • Renamed "Restart" button to "Play again" by @Elijuszek in #81
  • Implemented saving just before player death. by @Elijuszek in #81
  • Added custom fonts by @Arnelys in #82
  • Implemented shop functionality by @disusen in #91

Bug fixes:

  • Loading screen is now shown when load game button is clicked by @Elijuszek in #80
  • Optimized loading screen by checking if scene was already cached by @Elijuszek in #80
  • Removed possibility of infinite loop in InitializeResourceLoader method by @Elijuszek in #80
  • Completely reworked loading game functionality by @Elijuszek in #80
  • Fixed a bug which occurs when MeleeAI can't find target (player node). by @Elijuszek in #81
  • Fixed a bug where the world screne wouldn't load when the player quits to the main menu and tries to load the game again. by @Elijuszek in #81
  • General code cleanup by @Karolinskis in #92

Full Changelog: v0.4.0...v0.5.0

v0.4.0

02 May 06:04
f0b7952
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What's Changed

Enhancements:

  • Implemented knockback by @Elijuszek in #61
  • Implemented item shop design by @disusen in #63
  • Added the ability to attack using a mouse by @Elijuszek in #64
  • Added character sounds by @Karolinskis in #67
  • Added the ability to spawn infinite enemies with increasing difficulty by @Arnelys in #69
  • Made enemies spawn within a certain radius by @Arnelys in #72
  • Added Long sword by @Elijuszek in #77
  • Minor cleanup for all scripts by @valkyrienyanko in #73

Bug fixes:

  • Fixed the visual representation of settings not matching actual values by @disusen in #65
  • Fixed settings not showing correct values when accessed from pause menu by @disusen in #66
  • Fixed enemies not setting target on player when spawning by @Karolinskis in #68
  • Enemies can no longer get stuck behind obstacles by @Karolinskis in #74
  • Fixed player characters animations by @JonasVaicaitis in #76

Repository updates:

New Contributors

Full Changelog: v0.3.0-alpha...v0.4.0

v0.3.0-alpha

16 Apr 20:54
49341bc
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What's Changed

Additions:

Bugs:

  • Fixed HUD script dependency by @Elijuszek in #13
  • Player camera movement fixes by @Elijuszek in #30
  • Fixed bug with unused tween by @Arnelys in #37

Misc:

New Contributors

Full Changelog: https://github.com/Nekompiliuoja/Champions-of-the-Realm/commits/v0.3.0-alpha

v0.2.0-alpha

07 Apr 18:11
584ad22
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What's Changed

New Contributors

Full Changelog: https://github.com/Nekompiliuoja/Champions-of-the-Realm/commits/v0.2.0-alpha