diff --git a/README.md b/README.md index 485fac0..ad9ecce 100644 --- a/README.md +++ b/README.md @@ -100,7 +100,7 @@ checkForUpdates: true # Set the language to any code found in the "lang" folder (don't add the .yml extension) # You can add your own language files. Use https://github.com/KartoffelChipss/LifeStealZ/tree/main/src/main/resources/lang/en-US.yml as a template # If you want to help translating the plugin, please refer to this article: https://lsz.strassburger.dev/contributing/localization -# | en-US | de-DE | es-ES | fr-FR | cs-CZ | vi-VN | zh-CN | pl-PL +# | en-US | de-DE | es-ES | fr-FR | cs-CZ | vi-VN | zh-CN | pl-PL | nl-NL | ru-RU lang: "en-US" @@ -127,8 +127,12 @@ supressWhitelistMessage: false startHearts: 10 # The maximal amount of hearts, a player can have maxHearts: 20 -# The amount of hp a player should have after getting eliminated +# The amount of hp a player should have after getting reived reviveHearts: 1 +# The amount of hearts the killer should gain and the victim should loose +heartsPerKill: 1 +# The amount of hearts a player should loose, when dying naturally +heartsPerNaturalDeath: 1 # The minimal amount of hearts. If a player gets to this amount of hearts, they will be eliminated. # PLEASE ONLY CHANGE IF YOU KNOW WHAT YOU ARE DOING! minHearts: 0 @@ -140,8 +144,10 @@ heartItem: "defaultheart" # === HEART BEHAVIOR SETTINGS === -# If hearts should be dropped instead of directly added to the killer -dropHearts: false +# If hearts should be dropped when killed by player +dropHeartsPlayer: false +# If hearts should be dropped when killed naturally +dropHeartsNatural: true # If a heart should be dropped, when the killer already has the max amount of hearts dropHeartsIfMax: true # If a player should lose a heart, when dying to hostile mobs or falldamage, lava, etc @@ -215,11 +221,11 @@ gracePeriod: # Custom commands to be executed when the grace period starts startCommands: - # - "say The grace period for &player& has started" + # - "say The grace period for &player& has started" # Custom commands to be executed when the grace period ends endCommands: - # - "say The grace period for &player& has ended" + # - "say The grace period for &player& has ended" heartGainCooldown: # A cooldown for how often people can gain a heart. @@ -243,8 +249,16 @@ antiAlt: # Add custom comamnds, to be executed when a possible alt kill attempt is detected # You can use &player& to insert the player name (commands are executed for both players) commands: - # - "say Please don't kill alts" - # - "ban &player& 1h" + # - "say Please don't kill alts" + # - "ban &player& 1h" + +webhook: + # If a webhook should be sent, when a player is eliminated + elimination: false + # If a webhook should be sent, when a player is revived + revive: false + # The URL of the webhook + url: "" ```