-
Notifications
You must be signed in to change notification settings - Fork 15
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Network addon now can use tolerance to compare floats
- Loading branch information
Showing
5 changed files
with
192 additions
and
16 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
Some smaller commits related to minor fixes (specially comment corrections) are not going to be listed here. | ||
|
||
#### 2020 May 15 | ||
* (Network) Replicated floating point numbers (even compound ones like Vector2, Vector3 etc) can use tolerance to compare them. Tutorial (http://kehomsforge.com/tutorials/multi/GodotAddonPack) has been updated to show how to use this (topic `Floating Point Comparison`) | ||
|
||
#### 2020 May 13 | ||
* Added a new UI control, the `FancyLineEdit`. | ||
* (Megademo) Changed the "clutter barrel" from CSGPrimitives to a crude "barrel" 3D model. | ||
* (Megademo) projectiles now use client side prediction code. | ||
|
||
#### 2020 May 05 | ||
* (Network) A rejected player is now properly disconnected. | ||
* (Megademo) Fixed prediction code. | ||
|
||
#### 2020 May 04 | ||
* (Network) Fixed wrong remote call in the chat system. | ||
* (Network) Slightly improved the function to retrieve custom replicated properties. | ||
* (Megademo) Fixed problem that prevented the main scene to be directly tested (F6 key) | ||
|
||
#### 2020 April 17 | ||
* Initial release of the Addon Pack. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters