T.R.B.P Update - Totally Reliable Build Protection Update
Pre-release
Pre-release
🚨WARNING🚨
DUE TO A BREAKING BUG WE STRONGLY DISCOURAGE USING THIS RELEASE. PLEASE USE THE PREVIOUS RELEASE WHILE WE WORK ON A FIX
This release is NOT compatible anymore with Minecraft 1.16. In Addition, we will not actively support Minecraft 1.17 anymore
What's Changed
- Multi-platform event API by @Lennart99 in #81
- All brushes have been refactored to work with the event API
- A WorldGuard integration has been added! More about this here
- A PlotSquared integration has been added! More about this here
- Temporarily disabled rotation brushes
- Updated documentation & wiki
- Confirmed support for 1.19.3
- A few new BStats metrics have been added. These are:
total_brush_users: the amount of players that have actually used VoxelSniper Reimagined in the past 30 minutes
plotsquared_integration: The amount of servers with the plotsquared integration enabled
worldguard_integration: The amount of servers with the plotsquared integration enabled
As always, you can opt out of these by editing the config in the bstats folder
If you find any bugs
Because of the extensive refactoring for this update, there is a change that bugs or unexpected behaviours have popped up. If you notice something not working, please make an issue, or report it on our discord if you're not sure
Please report them in the Issues or our Discord
For the technical snipers
- Multi-platform event API by @Lennart99 in #81
- We now have an API available on JitPack by @KevinDaGame in #83
- Update all wiki links by @KevinDaGame in #90
- Create LICENSE by @KevinDaGame in #91
- Feat/event improvements by @KevinDaGame in #88
- Diagrams by @KevinDaGame in #94
- Feat/brush logic overhaul by @KevinDaGame in #82
- Change Multimap<Class, Strings> to Map<String, Class> by @Crafter-Y in #100
- Improved BlockResetSurface logic by @Crafter-Y in #101
- Feat/fix regenerate chunk brush by @KevinDaGame in #103
- Feat/version 8.4.0 code cleanup by @KevinDaGame in #104
- Version 8.4.0 by @KevinDaGame in #105
- Bstats implementation through gradle, started on WorldGuardIntegration by @KevinDaGame in #95
- Added BrushUsersCounter by @KevinDaGame in #98
New Contributors
- @Crafter-Y made their first contribution in #100
Full Changelog: v8.3.0...v8.4.0