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doc: Add command to build OpenXR targets on macOS
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Signed-off-by: utzcoz <utzcoz@outlook.com>
Reviewed-by: Rylie Pavlik <rylie.pavlik@collabora.com>
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utzcoz authored and rpavlik committed Sep 23, 2024
1 parent 0a861af commit d795b97
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11 changes: 10 additions & 1 deletion BUILDING.md
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Expand Up @@ -155,7 +155,16 @@ cd build/macos
cmake -G "Xcode" ../..
```

Finally, open the build/macos/OPENXR.xcodeproj in Xcode to build the samples.
Finally, open the `build/macos/OPENXR.xcodeproj` in Xcode to build the samples.

If you want to build on the command line, you can run the following command to
check available targets and built `ALL_BUILD` target as example:

```shell
# In build/macos directory
xcodebuild -list -project OPENXR.xcodeproj/
xcodebuild -scheme ALL_BUILD build
```

### Android

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2 changes: 2 additions & 0 deletions changes/sdk/pr.501.gh.OpenXR-SDK-Source.md
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- ci: Add GitHub Action for macOS building
- doc: Add command to build OpenXR targets on macOS

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