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Merge pull request #100 from KhronosGroup/10000Asteroids
NodePerformanceTest
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## Screenshot | ||
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![screenshot](screenshot/screenshot_large.jpg) | ||
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Screenshot from VARG (Vulkan Accellerated Rendering Gltf) java based renderer, with background displaying irrandiance map using the included camera viewpoint. | ||
At render output, a value of 10000 lumen will equal to max brightness (1.0 in a unorm framebuffer). | ||
This value is chosen to match the directional lightsource in the model, having an intensity of 10000 lumen/m2. | ||
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## Description | ||
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The purpose of this model is to provide a performance test for a model containing a huge number of nodes, meshes, primitives and materials. | ||
The model contains a flat nodehierarchy with 10000 nodes. | ||
Each node is referencing one unique mesh and each mesh having one primitive, referencing one unique material. | ||
This sums up to 10000 nodes, meshes, primitives and materials. | ||
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In total there are 100 textures in the model (usage of the textures are randomly generated when the model is created) | ||
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This model is demanding when it comes to loading and handling a lot of nodes, materials and textures. | ||
The goal is to provide a performance test to allow implementations optimize loading, preparation and rendering of such a usecase. | ||
It is not intended to be used as a reference benchmark. |
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{ | ||
"version": 2, | ||
"legal": [ | ||
{ | ||
"year": 2024, | ||
"owner": "Public", | ||
"artist": "Jon Aspeheim", | ||
"what": "Everything", | ||
"license": "Public Domain / CC0", | ||
"licenseUrl": "https://creativecommons.org/publicdomain/zero/1.0/legalcode", | ||
"text": "CC0 1.0 Universal", | ||
"spdx": "CC0-1.0", | ||
"icon": "https://licensebuttons.net/p/zero/1.0/88x31.png" | ||
} | ||
], | ||
"tags": [ | ||
"core", | ||
"testing" | ||
], | ||
"screenshot": "screenshot/screenshot_large.jpg", | ||
"name": "NodePerformanceTest", | ||
"path": "./Models/NodePerformanceTest", | ||
"summary": "Node, mesh, primitive and texture count performance test", | ||
"createReadme": true | ||
} |
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