From 44f8806d9251747509d22432f7735f1cac87cf46 Mon Sep 17 00:00:00 2001 From: Svarshik <96281939+lexaSvarshik@users.noreply.github.com> Date: Mon, 14 Oct 2024 22:19:53 +0500 Subject: [PATCH] raid suit resprite (#2078) * resprite * Update Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/meta.json Co-authored-by: Kirus59 <145689588+Kirus59@users.noreply.github.com> * Update Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/meta.json Co-authored-by: Kirus59 <145689588+Kirus59@users.noreply.github.com> --------- Co-authored-by: Kirus59 <145689588+Kirus59@users.noreply.github.com> --- .../Prototypes/Catalog/uplink_catalog.yml | 3 +- .../Entities/Clothing/Head/helmets.yml | 6 ++- .../Entities/Clothing/OuterClothing/armor.yml | 11 ++++- .../equipped-HELMET-vox.png | Bin 0 -> 738 bytes .../equipped-HELMET.png | Bin 0 -> 717 bytes .../Helmets/syndie-raid-helmet.rsi/icon.png | Bin 0 -> 313 bytes .../syndie-raid-helmet.rsi/inhand-left.png | Bin 0 -> 624 bytes .../syndie-raid-helmet.rsi/inhand-right.png | Bin 0 -> 621 bytes .../Helmets/syndie-raid-helmet.rsi/meta.json | 30 ++++++++++++ .../equipped-OUTERCLOTHING-light-vox.png | Bin 0 -> 361 bytes .../equipped-OUTERCLOTHING-light.png | Bin 0 -> 361 bytes .../equipped-OUTERCLOTHING-vox.png | Bin 0 -> 866 bytes .../equipped-OUTERCLOTHING.png | Bin 0 -> 1719 bytes .../Armor/syndie-raid.rsi/icon-flash.png | Bin 0 -> 745 bytes .../Armor/syndie-raid.rsi/icon.png | Bin 0 -> 627 bytes .../Armor/syndie-raid.rsi/inhand-left.png | Bin 0 -> 798 bytes .../Armor/syndie-raid.rsi/inhand-right.png | Bin 0 -> 786 bytes .../Armor/syndie-raid.rsi/light-overlay.png | Bin 0 -> 281 bytes .../Armor/syndie-raid.rsi/meta.json | 44 ++++++++++++++++++ 19 files changed, 89 insertions(+), 5 deletions(-) create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/equipped-HELMET-vox.png create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/icon.png create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/inhand-left.png create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/inhand-right.png create mode 100644 Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/meta.json create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/equipped-OUTERCLOTHING-light-vox.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/equipped-OUTERCLOTHING-light.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/equipped-OUTERCLOTHING-vox.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/icon-flash.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/icon.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/inhand-left.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/inhand-right.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/light-overlay.png create mode 100644 Resources/Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi/meta.json diff --git a/Resources/Prototypes/Catalog/uplink_catalog.yml b/Resources/Prototypes/Catalog/uplink_catalog.yml index fad026eef968df..e0ef74029282f5 100644 --- a/Resources/Prototypes/Catalog/uplink_catalog.yml +++ b/Resources/Prototypes/Catalog/uplink_catalog.yml @@ -1704,7 +1704,8 @@ id: UplinkClothingOuterArmorRaid name: uplink-syndie-raid-name description: uplink-syndie-raid-desc - icon: { sprite: /Textures/Clothing/OuterClothing/Armor/syndie-raid.rsi, state: icon } + # icon: { sprite: /Textures/Clothing/OuterClothing/Armor/syndie-raid.rsi, state: icon } + icon: { sprite: /Textures/SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi, state: icon } #ss220 raid suit resprite productEntity: ClothingBackpackDuffelSyndicateRaidBundle cost: Telecrystal: 8 diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index 193ee794d89433..5cb382da73373d 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -384,9 +384,11 @@ description: An armored helmet for use with the syndicate raid suit. Very stylish. components: - type: Sprite - sprite: Clothing/Head/Helmets/syndie-raid.rsi + # sprite: Clothing/Head/Helmets/syndie-raid.rsi #ss220 raid suit resprite + sprite: SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi #ss220 raid suit resprite - type: Clothing - sprite: Clothing/Head/Helmets/syndie-raid.rsi + # sprite: Clothing/Head/Helmets/syndie-raid.rsi #ss220 raid suit resprite + sprite: SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi #ss220 raid suit resprite - type: Armor modifiers: #There's gotta be SOME reason to use this over other helmets. coefficients: diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index a4d96f7f7b2ffe..a1199e36214a78 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -107,14 +107,21 @@ description: A somewhat flexible and well-armored suit with a powerful shoulder mounted flashlight manufactured in the Gorlex Marauder's iconic blood-red color scheme, it does not protect its wearer from space. components: - type: Sprite - sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi + # sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi + sprite: SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi #ss220 raid suit resprite layers: - state: icon + #ss220 raid suit resprite begin + - state: icon-flash + visible: false + map: [ "light" ] + #ss220 raid suit resprite end - state: light-overlay visible: false shader: unshaded - type: Clothing - sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi + # sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi #ss220 raid suit resprite + sprite: SS220/Clothing/OuterClothing/Armor/syndie-raid.rsi #ss220 raid suit resprite - type: Armor modifiers: coefficients: diff --git a/Resources/Textures/SS220/Clothing/Head/Helmets/syndie-raid-helmet.rsi/equipped-HELMET-vox.png 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