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Game.tscn
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Game.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Game.gd" type="Script" id=1]
[ext_resource path="res://Assets/Background.png" type="Texture" id=2]
[ext_resource path="res://HUD.tscn" type="PackedScene" id=3]
[node name="Game" type="Node"]
script = ExtResource( 1 )
[node name="Background" type="Control" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
[node name="Image" type="Sprite" parent="Background" index="0"]
texture = ExtResource( 2 )
centered = false
_sections_unfolded = [ "Offset", "Transform" ]
[node name="HUD" parent="." index="1" instance=ExtResource( 3 )]
rect_min_size = Vector2( 1024, 110 )
_sections_unfolded = [ "Rect" ]
[node name="Datacenter" type="Control" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = 150.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
_sections_unfolded = [ "Anchor", "Margin" ]