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Current terrain mesh seems to have Zs on the wrong vertices.
Original issue reported on code.google.com by Kons.s...@gmail.com on 12 Jan 2014 at 3:27
Kons.s...@gmail.com
The text was updated successfully, but these errors were encountered:
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Original issue reported on code.google.com by
Kons.s...@gmail.com
on 12 Jan 2014 at 3:27The text was updated successfully, but these errors were encountered: