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Fast is fine, but accuracy is final
🧭
Fast is fine, but accuracy is final

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KorStrix/README.md

πŸ‘‹ Hi there


Hi, I'm Strix, a game developer using Unity engine in Korea

  • 🌱 I’m currently learning GameServer & Shader
  • πŸ‘― I’m looking to collaborator

πŸ›  Skill

Language

Tools

Certificated Link

πŸ“ˆ GitHub Stats

Anurag's github stats Anurag's github stats

πŸ‘ Special Thanks

고수처럼

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Pinned Loading

  1. unity-korea-community/unity-builder unity-korea-community/unity-builder Public

    unityμ—μ„œ ν”Œλž«νΌ 별 λΉŒλ“œμ— ν•„μš”ν•œ μ„ΈνŒ…κ°’μ„ μ €μž₯ ν›„ Inspector, CLI λ“±μœΌλ‘œ μ €μž₯된 값을 λΆˆλŸ¬μ™€ λΉŒλ“œν•©λ‹ˆλ‹€.

    C# 5

  2. unity-korea-community/unity-utils unity-korea-community/unity-utils Public

    λ‹€λ₯Έ νŒ¨ν‚€μ§€μ—μ„œ κ°„λ‹¨ν•˜κ²Œ μ‚¬μš©ν•˜λŠ” μ½”λ“œ 라이브러리 λͺ¨μŒμž…λ‹ˆλ‹€.

    C# 1 1