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Rapid.dart

Introduction

A rigid body simulator using polygon interference detection.

Current stable release is v0.1-dev

Special thanks to Stefan Gottschalk for his thesis on Collison Queries.

Features

  • World class, as a container
  • Body to abstract colling geometry
  • KdTree for spacial subdivision
  • ObbTree provides a tight fit of a 3D object
  • ObbCollider represent a collision area, using Obbtree

Missing features

Getting started

1. Add the following to your project's pubspec.yaml and run pub get

dependencies:
 rapid: any

2. Import rapid.dart in your project

import 'package:rapid/rapid.dart';

Documentation

TODO

##Examples Soon..

Changelog

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Polygon interference detection library

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