Releases: KovuTheHusky/dynmap-structures
Releases · KovuTheHusky/dynmap-structures
2.6.0
2.5.0
Add support for biomes added or changed in Minecraft 1.18.
2.4.0
Add support for biomes added in Minecraft 1.17.
2.3.1
- Use Bukkit Scheduler for threads. Fixes #37. Thanks @ChrissW-R1!
- Fix NullPointerException when looking up biome type. Thanks @AlaskanShade!
- Update dependencies.
2.3.0
- Add support for 1.16 biomes (Nether Wastes, Soul Sand Valley, Crimson Forest, Warped Forest, Basalt Deltas) and structures (Bastion Remnants, Nether Fossils, Ruined Portals). Fixes #27.
- Add support for missing 1.14 biomes (Bamboo Jungle, Bamboo Jungle Hills).
- Fix compatibility with older versions, specifically supporting 1.13 onward.
- Update icons to the ones used on Minecraft Wiki.
- Catch ConcurrentModificationException when running locate command and put up a warning instead. Fixes #25.
- Rename Abandoned Mineshaft to Mineshaft, Underwater Ruins to Ocean Ruins, and Witch Hut to Swamp Hut.
- Change includeCoordinates to show chunk coordinates instead of block coordinates.
- Update shadow and metrics plugins.
2.2.1
Fix concurrency issue causing crashes in Minecraft 1.14.
2.2.0
- Add support for Pillager Outposts added in Minecraft 1.14.
- Fail gracefully if Dynmap is loaded but not initialized.
2.1.4
Remove markers for disabled structure types.
2.1.3
Disable Underwater Ruins by default.
2.1.2
Fix typo for Underwater Ruins which prevented them from being shown on the map.