Skip to content
View Krevace's full-sized avatar
  • Blacksburg, VA, United States
  • LinkedIn in/gtbunn

Highlights

  • Pro

Block or report Krevace

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Krevace/README.md

Gmail LinkedIn

About Me

Welcome to my Github! Take at look at some of the projects I've been working on. On some of my older ones, you might find a writeup on what I think I could've done better.

  • From: Virginia Beach
  • Attending: Virginia Tech

Current Projects

I'm currently working on a game leveraging UE5. The project's still in its infancy - not ready to show anything yet. I've been using Perforce for version control so far.

Languages and Tools I've Used



rider

gimp inkscape trello

Pinned Loading

  1. ow-voice-mod ow-voice-mod Public

    The mod's finished! All characters are fully voiced and every file has been tuned for better quality and effects. Enjoy!

    C# 11

  2. ow-alt-voices-mod ow-alt-voices-mod Public

    An unofficial addon to the Voice Acting mod that revoices 11 characters. The files are unmixed.

    C#

  3. omni-bracken-mod omni-bracken-mod Public

    Replaces the Bracken in Lethal Company with Omni-Man.

    C# 1 1

  4. micro-KTANE micro-KTANE Public

    School project to replicate the game Keep Talking and Nobody Explodes using a modular system with ESP32s.

    C++