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Update dependencies
Build #88: Commit cd4a70d pushed by Spasi
October 10, 2024 14:07 41s main
October 10, 2024 14:07 41s
July 27, 2024 13:34 32s
July 24, 2024 13:37 52s
Update dependencies
Build #83: Commit 5b89c9e pushed by httpdigest
July 24, 2024 13:25 30s main
July 24, 2024 13:25 30s
Add Cooley-Tukey discrete FFT implementation utility
Build #80: Commit e5ddcb9 pushed by httpdigest
May 31, 2024 19:10 40s main
May 31, 2024 19:10 40s
Add Cooley-Tukey discrete FFT implementation utility
Build #79: Commit f811cc3 pushed by httpdigest
May 30, 2024 19:44 37s main
May 30, 2024 19:44 37s
Update LWJGL version and Maven wrapper
Build #78: Commit bdb5675 pushed by httpdigest
January 7, 2024 20:20 33s main
January 7, 2024 20:20 33s
Update LWJGL version and Maven wrapper
Build #76: Commit 44e6cd1 pushed by httpdigest
January 7, 2024 12:06 40s main
January 7, 2024 12:06 40s
January 7, 2024 12:04 28s
Fixup orientation of MagicaVoxel model
Build #74: Commit b8cbb71 pushed by httpdigest
January 4, 2024 14:34 31s main
January 4, 2024 14:34 31s
Use ARB_conservative_depth when available
Build #73: Commit 8771c46 pushed by httpdigest
January 4, 2024 13:39 28s main
January 4, 2024 13:39 28s
Use ARB_conservative_depth when available
Build #72: Commit e738b4d pushed by httpdigest
January 4, 2024 13:24 34s main
January 4, 2024 13:24 34s
Use ARB_conservative_depth when available
Build #71: Commit 5fd90e0 pushed by httpdigest
January 4, 2024 13:22 46s main
January 4, 2024 13:22 46s
March multiple 3D textures and write correct depth
Build #70: Commit 42dd5f5 pushed by httpdigest
January 4, 2024 13:06 28s main
January 4, 2024 13:06 28s
Add demo for ray marching in 3D texture
Build #69: Commit f401c3b pushed by httpdigest
January 3, 2024 15:16 31s main
January 3, 2024 15:16 31s
Add demo for ray marching in 3D texture
Build #68: Commit 086107d pushed by httpdigest
January 3, 2024 15:08 41s main
January 3, 2024 15:08 41s