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Communicating data between gdscript <-> browser #51
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Hi @3ddelano the current way to interact with JS is given line gdcef/addons/gdcef/demos/2D/CEF.gd Line 175 in 6f00652
But you cannot get feedback from JS. This is a request #40 |
Oh thanks for the reply. Right now to get feedback from js im using a http server running in gdscript and the js makes API calls to the server. This works but needs a lot more code to setup. |
@3ddelano Using a HTTP server adds a lot of overhead as well. I'm working on a feature that will let you communicate easily between GDscript and the browser via a message protocol. You can use that to transfer JSON strings with instructions for each side as an example. |
Oh nice |
Do you have any update on this ? |
@berkaycimsir for the moment no concerning @pimhakkert |
Can you think of any shortcout way for this right now ? I was able to send data from godot to my browser via MessageChannel but couldn't find a way to do it from browser to godot side. |
@berkaycimsir can you go to my gdcef discord https://discord.gg/EckEwy7S5U to show me a simple example of what you have made ? I need a basic example since I'm not a webdev. |
Is there a way I can send data from the browser side (javascript) to my gdscript and vice-versa?
For example: If a html textbox is typed into can i get the data typed in gdscript?
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