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After killing a player all of their items will appear in a double chest rather than dropping on the ground. You then have a set time amount of seconds to loot what you want and get the hell away from it. This is because the chest explodes after the time is up.

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LeonTG/TimeBomb

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Timebomb

Scenario by: Tman1829765

Description:

After killing a player all of their items will appear in a double chest rather than dropping on the ground. You then have a set time amount of seconds to loot what you want and get the hell away from it. This is because the chest explodes after the time is up.


Make sure to have the head drop as an item for it to be added to the chest if you have heads on for this

Head posts also work


Commands:

/timebomb info - View scenario information.

/timebomb reload - Reload the configuration.

/timebomb enable - Enable the scenario.

/timebomb disable - Disable the scenario.

Permissions:

timebomb.manage - Permission to use /timebomb reload, /timebomb enable and /timebomb disable


Configuration:

safe worlds - A list of all worlds timebomb should NOT work in, add more with going to a new line and add - [worldname] to add a world.

explosion force - The explotion force (Aka how huge it is) Recomended is at 10.

time - The amount of time in seconds before it explodes.


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This has been tested on the latest spigot 1.8.7 build, it does NOT work on 1.7 (because armor stands)

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After killing a player all of their items will appear in a double chest rather than dropping on the ground. You then have a set time amount of seconds to loot what you want and get the hell away from it. This is because the chest explodes after the time is up.

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