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CHANGELOG.md

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Single Player Enhancer Changelog

v1.0.2

  • Properly generate new config when empty (Reporter: HiJacked)

v1.0.1

  • Stop accidentally including CSync twice
  • Rewrite patches to fix quota days not working anymore bug (Reporter: BlooFox)

v1.0.0

  • All changelogs will now use version numbers
  • Implement CSync config syncing for all clients

Update Aug-17-24#2

  • Actually compiled for v60
  • Re-added link to github repo

Update Aug-17-24#1

  • Compiled for v60
  • Removed suit patches (finally)
  • Updated project structure and made project available on Lethal Company Modding

Update Apr-14-24#1

  • Updated enemyPower to float to match zeekerss breaking method change

Hotfix Dec-24-23#1

  • Scrap protection now leaves any item in the ship alone, including equipment, oopsie. (Bug Rancher: JadedRoxie)

Update Dec-23-23#1

  • Patched scrap protection to properly remove equipment. (Bug Tamer: Karma)

Update Dec-11-23#1

  • Patched scrap protection to only run on hosts. This should fix any errors when clients tried to despawn network objects without permission. Oopsie. (Bug Assassin: Zoey ♥)

Update Dec-10-23#1

  • Cleaned up some code
  • Verified compatibility with v45

Update Dec-6-23#1

  • Fixed a bug with the terminal remaining rendered even when the config was false in some cases.
  • Improved compatibility with GameMaster

Update Nov-21-23#1

  • Scrap protection no long breaks things when failing a quota (Bug Smashers: Pinny/Toast)
  • Improved compatibility with Bigger Lobby 2.2.2+ (Bug Annihilator: Bizzle)

Update Nov-18-23#1

  • Scrap Protection mode COINFLIP bug fixed to actually flip a coin (Bug Bonker: Vasanex)
  • RPC added to properly inform clients of the company price each day
  • Added Dat1Mew's lovely icon to thunderstore release

Update Nov-17-23#1

  • eScrapProtection, has a few simple options for protecting scrap when the party wipes

Update Nov-15-23#1

  • bUnlockSuits, Add Green and Hazard suit to ship
  • Company buy prices are derived from level data so they stay they same after save/load
  • Plugin moved to net472 to fix dependency errors
  • Project updated to make compiling smoother

Update Nov-13-23#1

  • bEnabled, global toggle
  • bAlwaysShowTerminal, show terminal without players
  • bUseRandomPrices, randomly modifies company prices
  • fTimeScale, modifies time on moons
  • fMinCompanyBuyPCT, sets a floor for company prices
  • fDoorTimer, modifies how long the hangar doors remain closed
  • iQuotaDays, modifies how many days the players have to meet quota
  • eThreatScannerType, adds a threat scanner to "scan" of specified type