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Move some Monkestation-specific traits to monkestation declarations.dm
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LikeLakers2 committed Jun 23, 2024
1 parent 00e2be6 commit 3807507
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Showing 2 changed files with 12 additions and 14 deletions.
14 changes: 0 additions & 14 deletions code/__DEFINES/traits/old_traits.dm
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#define SPEAKING_FROM_HANDS "hands"

#define GLUED_ITEM_TRAIT "glued-item"

//monkestation edit start
/// One can breath under water, you get me?
#define TRAIT_WATER_BREATHING "water_breathing"

/// Does not take damage from bloodloss(or any blood shenanigans)
#define TRAIT_NO_BLOODLOSS_DAMAGE "no_bloodloss_damage"

/// Do IPC's dream of doomsday? The answer is yes
#define TRAIT_ROBOT_CAN_BLEED "robots_can_bleed"

/// tough feets for the satyrs
#define TRAIT_HARD_SOLES "hard_soles" //Taken from Skyrat
//monkestation edit end
// unique trait sources, still defines
#define EMP_TRAIT "emp_trait"

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12 changes: 12 additions & 0 deletions code/__DEFINES/~monkestation/traits/declarations.dm
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// BEGIN TRAIT DEFINES

/// One can breath under water, you get me?
#define TRAIT_WATER_BREATHING "water_breathing"

/// Does not take damage from bloodloss(or any blood shenanigans)
#define TRAIT_NO_BLOODLOSS_DAMAGE "no_bloodloss_damage"

/// Do IPC's dream of doomsday? The answer is yes
#define TRAIT_ROBOT_CAN_BLEED "robots_can_bleed"

/// tough feets for the satyrs
#define TRAIT_HARD_SOLES "hard_soles" //Taken from Skyrat

/// Given to Clockwork Golems, gives them a reduction on invoke time for certain scriptures
#define TRAIT_FASTER_SLAB_INVOKE "faster_slab_invoke"
/// Has an item been enchanted by a clock cult Stargazer
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