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refactor: remove useless functions
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OEOTYAN authored Dec 5, 2023
1 parent b5286aa commit 5057133
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions src/mc/world/actor/Actor.h
Original file line number Diff line number Diff line change
Expand Up @@ -55,8 +55,6 @@ class Actor : public ::ActorStatusProvider {

LLAPI void refresh();

LLNDAPI bool isInstanceOf(::ActorType type) const;

LLNDAPI std::string const& getTypeName() const;

LLNDAPI class Vec3 getFeetPos() const;
Expand All @@ -66,8 +64,7 @@ class Actor : public ::ActorStatusProvider {
LLNDAPI class BlockPos getFeetBlockPos() const;

LLNDAPI bool isSimulatedPlayer() const;
LLNDAPI bool isPlayer(bool allowSimulatedPlayer = true) const;
LLNDAPI bool isItemActor() const;

LLNDAPI bool isOnGround() const;

LLAPI void setOnFire(int time, bool isEffect = true);
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