Skip to content

Visual Studio Code extension that adds colored border around C# colors in the text editor.

License

Notifications You must be signed in to change notification settings

Logerfo/csharp-colors

Repository files navigation

Known Vulnerabilities FOSSA Status Dependencies Status

C# Colors

This extension is based on a similar work by @sergiirocks.

Features

  • Color.FromArgb(int rgb)
  • Color.FromArgb(int r, int g, int b)
  • Color.FromArgb(int a, int r, int g, int b)
  • Color.?
  • KnownColor.?
  • Color.FromName("?")
  • new Color(float r, float g, float b)
  • new Color(float r, float g, float b, float a)
  • new Color32(byte r, byte g, byte b, byte a)

The float and byte overloads is meant to be used in Unity and allows the UnityEngine. leading qualifier.
Every int parameter works for decimal, binary and hex.
Target-typed new expressions are supported for constructors.
Underscore (_) digit separator is supported. Leading + is supported. Leading argument name is supported.
See supported color names and their values for Color.?, KnownColor.? and Color.FromName("?") here and here. That's all of them, except for Transparent and Empty, which does not make sense to be supported in this extension. Unity static colors are supported, but they will also misleadingly show up in non-Unity environments, as well as the other colors will misleadingly show up in Unity environments, since checking which environment is currently used would be a large work. System colors are not OS theme sensitive, their values are fixed based on the mono implementation.

Contributing

If you have suggestions for how close-label could be improved, or want to report a bug, open an issue! We'd love all and any contributions.

For more, check out the Contributing Guide.

Donate

BTC: 1LoGErFoNzE1gCA5fzk6A82nV6iJdKssSZ

License

FOSSA Status