This repository has been archived by the owner on Sep 16, 2019. It is now read-only.
Alpha Release (0.1.0.20)
Pre-release
Pre-release
LogicAndTrick
released this
20 Feb 09:08
·
806 commits
to master
since this release
- Draw selection box size in the 2D viewports. Resolves #120.
- Only open the properties window on double click in the 3D view. Fixes #109.
- Add nice update notification dialog to display release notes
- Add transform as a menu item in the viewport right client menu. Resolves #111.
- Holding down control moves all points of the clip tool. Resolves #107.
- Update the box coordinates in the status bar when transforming. Fixes #119.
- Fix issue where models would not render due to flexible casing and type in the FGD format.
- Make sure the brush controls are displayed in the correct order. Fixes #125.
- Sort the entity flags when reading them to apply, stops the flags from being swapped randomly
- Don't mess with texture settings when rendering the entity tool. Fixes #102.
- Ctrl+click in the 3D view of the VM tool can deselect solids. Fixes #122.
- Don't select extra vertices in the VM tool unless the mouse is clicked. Fixes #108.
- Hold control to scale proportionally in the box tools. Resolves #123.
- Implement 3D movement settings. Fixes #116.
- Keep the recent texture list in sync between the texture tool and the sidebar panel. Fixes #101.
- Tweak the tolerance value for invalid solids to match Hammer's behaviour. Fixes #114, also hopefully fixes #68 as well.
- Add setting to change the mouse wheel move distance in the 3D view