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This repository has been archived by the owner on Sep 16, 2019. It is now read-only.

Alpha Release (0.1.0.20)

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@LogicAndTrick LogicAndTrick released this 20 Feb 09:08
· 806 commits to master since this release
  • Draw selection box size in the 2D viewports. Resolves #120.
  • Only open the properties window on double click in the 3D view. Fixes #109.
  • Add nice update notification dialog to display release notes
  • Add transform as a menu item in the viewport right client menu. Resolves #111.
  • Holding down control moves all points of the clip tool. Resolves #107.
  • Update the box coordinates in the status bar when transforming. Fixes #119.
  • Fix issue where models would not render due to flexible casing and type in the FGD format.
  • Make sure the brush controls are displayed in the correct order. Fixes #125.
  • Sort the entity flags when reading them to apply, stops the flags from being swapped randomly
  • Don't mess with texture settings when rendering the entity tool. Fixes #102.
  • Ctrl+click in the 3D view of the VM tool can deselect solids. Fixes #122.
  • Don't select extra vertices in the VM tool unless the mouse is clicked. Fixes #108.
  • Hold control to scale proportionally in the box tools. Resolves #123.
  • Implement 3D movement settings. Fixes #116.
  • Keep the recent texture list in sync between the texture tool and the sidebar panel. Fixes #101.
  • Tweak the tolerance value for invalid solids to match Hammer's behaviour. Fixes #114, also hopefully fixes #68 as well.
  • Add setting to change the mouse wheel move distance in the 3D view