This is a simple puzzle game created with Godot 4.3.
The game involves a sliding tile puzzle where players must rearrange tiles to complete an image. Inspiration for the puzzle was the classic 15-Puzzle-Game
- Dynamic grid system supporting various puzzle sizes (3x3 to 8x8)
- Main menu with options for play, settings, profile, and tutorial
- In-game menu with move counter, timer, and control buttons
- Settings menu for adjusting puzzle size and other options
- Pause/Resume functionality
- Restart option
- Return to main menu option
- Move counter and timer to track player progress
- Win condition check
- Full image display upon puzzle completion
- Ensure you have Godot 4.3 installed on your system.
- Clone this repository or download the project files.
- Open the project in Godot Engine.
- Run the
main.tscn
scene to start the game.
- From the main menu, select "PLAY" to start a new game.
- Click on tiles adjacent to the empty space to move them.
- Rearrange the tiles to recreate the original image.
- Use the in-game menu to pause, restart, or adjust settings.
- The game will inform you when you've won and display the number of moves and time taken.
- Implement Challenge Mode with time and move limits
- Develop Expert Mode with complex, pre-designed patterns
- Create a custom game creator with more adjustable parameters
- Add options for custom puzzle images
- Implement accessibility features
- Optimize for mobile platforms
- Add sound effects and background music
Contributions are welcome! Please feel free to submit a Pull Request.