add user-agent header and set application name #2
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this pr first adds a builder pattern to
OpenShockAPI
soOpenShockAPI::new
doesn't need to have more optional arguments added and becomes unwieldy.the second commit then adds an option to configure the application name/version in the builder. this information is used in the user agent (if configured) similarly to what the official C# API bindings do. the application name is also passed as
custom_name
inpost_control
so the correct application name shows up the the logs on the OpenShock dashboard.the introduction of this builder pattern might be a bit too much? feel free to give feedback!