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Merge pull request #572 from LumpBloom7/delayed-resume-overlay
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Add back resume overlay
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LumpBloom7 authored Apr 12, 2024
2 parents 21b1808 + d65c20e commit 4ace05b
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Showing 3 changed files with 2 additions and 170 deletions.
34 changes: 0 additions & 34 deletions osu.Game.Rulesets.Sentakki.Tests/UI/TestSceneResumeOverlay.cs

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10 changes: 2 additions & 8 deletions osu.Game.Rulesets.Sentakki/UI/DrawableSentakkiRuleset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
using osu.Game.Input.Bindings;
using osu.Game.Input.Handlers;
using osu.Game.Replays;
Expand Down Expand Up @@ -159,15 +160,8 @@ public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e) { }

public override DrawableHitObject<SentakkiHitObject> CreateDrawableRepresentation(SentakkiHitObject h) => null!;

// protected override ResumeOverlay CreateResumeOverlay() => new SentakkiResumeOverlay();
protected override ResumeOverlay CreateResumeOverlay() => new DelayedResumeOverlay();

protected override PassThroughInputManager CreateInputManager() => new SentakkiInputManager(Ruleset.RulesetInfo);

/* public override void RequestResume(Action continueResume)
{
ResumeOverlay.GameplayCursor = Cursor;
ResumeOverlay.ResumeAction = continueResume;
ResumeOverlay.Show();
} */
}
}
128 changes: 0 additions & 128 deletions osu.Game.Rulesets.Sentakki/UI/SentakkiResumeOverlay.cs

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