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Explosion Furnace pre 1.1.0
This page is for information on Prodigy Tech versions before 1.1.0.
import mods.prodigytech.explosionfurnace.recipes
addRecipe(IItemStack in, IItemStack out, int ep)
Adds a recipe that takes in
as input and gives out
for ep
Explosive Power.
Note: even if the reagent differs, you can only have 1 recipe per input
addRecipe(IItemStack in, IItemStack out, int ep, IItemStack reagent, int craftPerReagent)
Adds a recipe that takes in
as input and reagent
as reagent and gives out
for ep
Explosive Power. 1 reagent is consumed per craftPerReagent
input processed.
Note: even if the reagent differs, you can only have 1 recipe per input
removeRecipe(IItemStack in)
Removes the recipe that takes in
as input.
removeAll()
Removes all recipes.
import mods.prodigytech.explosionfurnace.explosives
addPair(IItemStack explosive, IItemStack reactant, int amount)
Adds an explosive pair with explosive
as explosive and reactant
as reactant, giving amount
EP in the given proportions (divide by explosive
quantity to get the EP per explosive). The quantities of the stacks will be used to know the ideal proportions.
removePair(IItemStack explosive, IItemStack reactant)
Removes the explosive
/reactant
explosive pair.
removeAll()
Removes all explosive pairs.