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[TF2] Sentry-FireBullet

Hook Sentrygun's bullet fire.

Forwards

You will get two forwards.

forward Action TF2_SentryFireBullet(int sentry, int builder, int &shots, const float src[3], const float dirShooting[3], float spread[3], float &distance, int &tracerFreq, float &damage, int &playerDamage, int &flags, float &damageForceScale, int &attacker, int &ignoreEnt);
forward void TF2_SentryFireBulletPost(int sentry, int builder, int shots, const float src[3], const float dirShooting[3], const float spread[3], float distance, int tracerFreq, float damage, int playerDamage, int flags, float damageForceScale, int attacker, int ignoreEnt);

Building

This project is configured for building via Ninja; see BUILD.md for detailed instructions on how to build it.

If you'd like to use the build system for your own projects, the template is available here.