diff --git a/README.MD b/README.MD index 35953b8..efe54d3 100644 --- a/README.MD +++ b/README.MD @@ -69,6 +69,8 @@ ISeeYou can use the Replay API provided by the [Leaves](https://leavesmc.org/) c deleteTmpFileOnLoad = true # Delete temporary files on load. pauseInsteadOfStopRecordingOnPlayerQuit = false # Pause recording instead of stopping when player quits. recordPath = "replay/player/${name}@${uuid}" # Recording storage path template, supports ${name} and ${uuid} variables. +asyncSave = false # Async save recording +bStats = true [pauseRecordingOnHighSpeed] enabled = false # Whether to enable pausing recording on high speed, which pauses recording when the player moves at high speeds. diff --git a/README_CN.MD b/README_CN.MD index f07e1ed..f09f83a 100644 --- a/README_CN.MD +++ b/README_CN.MD @@ -69,6 +69,8 @@ deleteTmpFileOnLoad = true # 加载时删除临时文件 pauseInsteadOfStopRecordingOnPlayerQuit = false # 玩家退出时暂停录制而非停止录制 # 录像保存路径模板,使用 ${name} 和 ${uuid} 变量来替换对应玩家名称和唯一标识符。 recordPath = "replay/player/${name}@${uuid}" +asyncSave = false # 是否启用异步保存 +bStats = true # 是否启用bStats统计 # [pauseRecordingOnHighSpeed] 高速移动时暂停录制设置 [pauseRecordingOnHighSpeed]