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AutoPlant.cs
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AutoPlant.cs
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// #define DEBUG
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using UnityEngine;
using Facepunch;
using System.Linq;
using Oxide.Core;
namespace Oxide.Plugins
{
[Info("Auto Plant", "Egor Blagov / rostov114", "1.2.7")]
[Description("Automation of your plantations")]
class AutoPlant : RustPlugin
{
#region Variables
public static AutoPlant _instance;
private List<ulong> _activeUse = new List<ulong>();
#endregion
#region Configuration
private Configuration _config;
public class Configuration
{
[JsonProperty(PropertyName = "Auto Plant permission")]
public string autoPlant = "autoplant.use";
[JsonProperty(PropertyName = "Auto Gather permission")]
public string autoGather = "autoplant.gather.use";
[JsonProperty(PropertyName = "Auto Cutting permission")]
public string autoCutting = "autoplant.cutting.use";
[JsonProperty(PropertyName = "Auto Remove Dying permission")]
public string autoDying = "autoplant.removedying.use";
[JsonProperty(PropertyName = "Auto fertilizer permission")]
public string autoFertilizer = "autoplant.fertilizer.use";
[JsonProperty(PropertyName = "Auto fertilizer configuration")]
public FertilizerConfiguration fertilizer = new FertilizerConfiguration();
public class FertilizerConfiguration
{
[JsonProperty(PropertyName = "Maximum distance from the PlanterBox")]
public int maxDistance = 5;
[JsonProperty(PropertyName = "Default fertilizer amount")]
public int defaultAmount = 100;
}
}
protected override void LoadConfig()
{
base.LoadConfig();
try
{
_config = Config.ReadObject<Configuration>();
SaveConfig();
}
catch
{
PrintError("Error reading config, please check!");
Unsubscribe(nameof(OnGrowableGather));
Unsubscribe(nameof(CanTakeCutting));
Unsubscribe(nameof(OnRemoveDying));
Unsubscribe(nameof(OnEntityBuilt));
Unsubscribe(nameof(OnActiveItemChanged));
Unsubscribe(nameof(OnPlayerInput));
}
}
protected override void LoadDefaultConfig()
{
_config = new Configuration();
SaveConfig();
}
protected override void SaveConfig() => Config.WriteObject(_config);
#endregion
#region Data
private Dictionary<ulong, int> _data = new Dictionary<ulong, int>();
public static class Data
{
public static int Get(ulong userID)
{
if (_instance._data.ContainsKey(userID))
{
return _instance._data[userID];
}
return _instance._config.fertilizer.defaultAmount;
}
public static void Set(ulong userID, int amount)
{
_instance._data[userID] = amount;
Data.Save();
}
public static void Save()
{
Interface.Oxide.DataFileSystem.WriteObject(_instance.Name, _instance._data);
}
public static void Load()
{
try
{
_instance._data = Interface.Oxide.DataFileSystem.ReadObject<Dictionary<ulong, int>>(_instance.Name);
}
catch (Exception e)
{
_instance.PrintError(e.Message);
_instance.Unsubscribe(nameof(OnActiveItemChanged));
_instance.Unsubscribe(nameof(OnPlayerInput));
}
}
}
#endregion
#region Language
private void LoadDefaultMessages()
{
lang.RegisterMessages(new Dictionary<string, string>()
{
{"notAllowed", "You are not allowed to use this command!"},
{"changeAmount", "The amount of fertilizer transferred has been changed to {0} pcs."},
{"currentAmount", "Current amount of fertilizer transferred: {0} pcs."}
}, this, "en");
lang.RegisterMessages(new Dictionary<string, string>()
{
{"notAllowed", "Вам не разрешено использование данной команды!" },
{"changeAmount", "Количество перекладываемого удобрения изменено на {0} шт." },
{"currentAmount", "Текущее количество перекладываемого удобрения: {0} шт." }
}, this, "ru");
lang.RegisterMessages(new Dictionary<string, string>()
{
{"notAllowed", "Вам не дозволено використання цієї команди!" },
{"changeAmount", "Кількість добрива, що перекладається, змінено на: {0} шт." },
{"currentAmount", "Поточна кількість добрива, що перекладається: {0} шт." }
}, this, "uk");
}
private string _(BasePlayer player, string key, params object[] args)
{
return string.Format(lang.GetMessage(key, this, player?.UserIDString), args);
}
#endregion
#region Oxide Hooks
private void Init()
{
permission.RegisterPermission(_config.autoPlant, this);
permission.RegisterPermission(_config.autoGather, this);
permission.RegisterPermission(_config.autoCutting, this);
permission.RegisterPermission(_config.autoDying, this);
permission.RegisterPermission(_config.autoFertilizer, this);
checkSubscribeHooks();
}
private void Loaded()
{
_instance = this;
Data.Load();
}
private object OnGrowableGather(GrowableEntity plant, BasePlayer player)
{
if (plant.IsBusy())
return null;
List<BaseEntity> growables;
if (!this.GetGrowables(player, plant, _config.autoGather, out growables))
return null;
foreach (BaseEntity growable in growables)
{
if (growable != null && growable is GrowableEntity)
{
GrowableEntity _growable = growable as GrowableEntity;
if (_growable != null)
{
_growable.SetFlag(BaseEntity.Flags.Busy, true, false, false);
_growable.PickFruit(player);
_growable.SetFlag(BaseEntity.Flags.Busy, false, false, false);
}
}
}
return true;
}
private object CanTakeCutting(BasePlayer player, GrowableEntity plant)
{
if (plant.IsBusy())
return null;
List<BaseEntity> growables;
if (!this.GetGrowables(player, plant, _config.autoCutting, out growables))
return null;
foreach (BaseEntity growable in growables)
{
if (growable != null && growable is GrowableEntity)
{
GrowableEntity _growable = growable as GrowableEntity;
if (_growable != null)
{
_growable.SetFlag(BaseEntity.Flags.Busy, true, false, false);
_growable.TakeClones(player);
_growable.SetFlag(BaseEntity.Flags.Busy, false, false, false);
}
}
}
return true;
}
private object OnRemoveDying(GrowableEntity plant, BasePlayer player)
{
if (plant.IsBusy())
return null;
List<BaseEntity> growables;
if (!this.GetGrowables(player, plant, _config.autoDying, out growables))
return null;
foreach (BaseEntity growable in growables)
{
if (growable != null && growable is GrowableEntity)
{
GrowableEntity _growable = growable as GrowableEntity;
if (_growable != null)
{
_growable.SetFlag(BaseEntity.Flags.Busy, true, false, false);
_growable.RemoveDying(player);
_growable.SetFlag(BaseEntity.Flags.Busy, false, false, false);
}
}
}
return true;
}
private void OnEntityBuilt(Planner plan, GameObject seed)
{
if (plan.IsBusy())
return;
BasePlayer player = plan.GetOwnerPlayer();
GrowableEntity plant = seed.GetComponent<GrowableEntity>();
if (player == null || plant == null || !permission.UserHasPermission(player.UserIDString, _config.autoPlant))
return;
NextTick(() =>
{
Item held = player.GetActiveItem();
if (held == null || held.amount == 0)
return;
if (player.serverInput.IsDown(BUTTON.SPRINT) && plant.GetParentEntity() is PlanterBox)
{
PlanterBox planterBox = plant.GetParentEntity() as PlanterBox;
Construction construction = PrefabAttribute.server.Find<Construction>(plan.GetDeployable().prefabID);
List<Construction.Target> targets = Pool.GetList<Construction.Target>();
foreach (Socket_Base sock in PrefabAttribute.server.FindAll<Socket_Base>(planterBox.prefabID))
{
if (!sock.female)
continue;
Vector3 socketPoint = planterBox.transform.TransformPoint(sock.worldPosition);
Construction.Target target = new Construction.Target();
target.entity = planterBox;
target.ray = new Ray(socketPoint + Vector3.up * 1.0f, Vector3.down);
target.onTerrain = false;
target.position = socketPoint;
target.normal = Vector3.up;
target.rotation = new Vector3();
target.player = player;
target.valid = true;
target.socket = sock;
target.inBuildingPrivilege = true;
if (!this.IsFree(construction, target))
continue;
targets.Add(target);
}
plan.SetFlag(BaseEntity.Flags.Busy, true, false, false);
foreach (Construction.Target target in targets)
{
plan.DoBuild(target, construction);
if (held.amount == 0)
break;
}
plan.SetFlag(BaseEntity.Flags.Busy, false, false, false);
Pool.FreeList(ref targets);
}
});
}
private void OnActiveItemChanged(BasePlayer player, Item oldItem, Item newItem)
{
if (player == null)
return;
if (newItem != null && newItem.info.shortname == "fertilizer")
{
if (permission.UserHasPermission(player.UserIDString, _config.autoFertilizer))
{
_activeUse.Add(player.userID.Get());
checkSubscribeHooks();
}
}
else
{
if (_activeUse.Contains(player.userID.Get()))
{
_activeUse.Remove(player.userID.Get());
checkSubscribeHooks();
}
}
}
private void OnPlayerInput(BasePlayer player, InputState input)
{
if (_activeUse.Contains(player.userID.Get()) && input.WasJustReleased(BUTTON.FIRE_PRIMARY))
{
Item activeItem = player.GetActiveItem();
if (activeItem == null)
return;
if (activeItem.info.shortname != "fertilizer")
return;
PlanterBox planterBox;
if (IsLookingPlanterBox(player, out planterBox))
{
int amount = Data.Get(player.userID.Get());
Item moveItem = (amount >= activeItem.amount) ? activeItem : activeItem.SplitItem(amount);
player.Command("note.inv", (object)moveItem.info.itemid, (object)-moveItem.amount);
EffectNetwork.Send(new Effect("assets/bundled/prefabs/fx/impacts/physics/phys-impact-meat-soft.prefab", player, 0, new Vector3(), new Vector3()), player.Connection);
if (!moveItem.MoveToContainer(planterBox.inventory, -1, true))
{
moveItem.Drop(player.GetDropPosition(), player.GetDropVelocity(), default(Quaternion));
}
}
}
}
#if DEBUG
private void OnHammerHit(BasePlayer player, HitInfo info)
{
if (player == null || info == null || info?.HitEntity == null)
return;
if (player.IsAdmin && player.serverInput.IsDown(BUTTON.FIRE_SECONDARY) && (info.HitEntity is PlanterBox))
{
(info.HitEntity as PlanterBox).DoSplash(ItemManager.FindItemDefinition("water"), 9000);
}
}
#endif
#endregion
#region Chat Command
[ChatCommand("fertilizer")]
private void fertilizer_command(BasePlayer player, string command, string[] args)
{
if (!permission.UserHasPermission(player.UserIDString, _config.autoFertilizer))
{
SendReply(player, _(player, "notAllowed"));
return;
}
if (args.Length == 0)
{
SendReply(player, _(player, "currentAmount", Data.Get(player.userID.Get())));
return;
}
int amount = _config.fertilizer.defaultAmount;
try
{
amount = Int32.Parse(args[0]);
}
catch { }
Data.Set(player.userID.Get(), amount);
SendReply(player, _(player, "changeAmount", amount));
}
#endregion
#region Helpers
public void checkSubscribeHooks()
{
if (_activeUse.Count > 0)
{
Subscribe(nameof(OnPlayerInput));
}
else
{
Unsubscribe(nameof(OnPlayerInput));
}
}
public bool IsFree(Construction common, Construction.Target target)
{
List<Socket_Base> list = Facepunch.Pool.GetList<Socket_Base>();
common.FindMaleSockets(target, list);
Socket_Base socketBase = list[0];
Facepunch.Pool.FreeList(ref list);
Construction.Placement placement = socketBase.DoPlacement(target);
return !target.entity.IsOccupied(target.socket) && socketBase.CheckSocketMods(ref placement);
}
public bool GetGrowables(BasePlayer player, GrowableEntity plant, string perm, out List<BaseEntity> growables)
{
growables = null;
if (player == null || plant == null || !permission.UserHasPermission(player.UserIDString, perm))
return false;
if (player.serverInput.IsDown(BUTTON.SPRINT))
{
PlanterBox planterBox = plant.GetPlanter();
if (planterBox == null || planterBox?.children == null || planterBox.children.Count == 0)
return false;
growables = planterBox.children.ToList();
return true;
}
return false;
}
private bool IsLookingPlanterBox(BasePlayer player, out PlanterBox planterBox)
{
RaycastHit hit;
planterBox = null;
if (Physics.Raycast(player.eyes.HeadRay(), out hit, _config.fertilizer.maxDistance, LayerMask.GetMask("Deployed")))
{
BaseEntity entity = hit.GetEntity();
if (entity is PlanterBox)
{
planterBox = entity as PlanterBox;
}
}
return planterBox != null;
}
#endregion
}
}