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Sokoban transport puzzle game written in Haskell

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MQuaresma/Sokoban

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Sokoban

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Sokoban is a transport puzzle game where the main objective is to push crates into their designated places in the least number of moves possible. This project aims to implement a clone of such game using the Haskell (functional programming) language.

Project proposed as an assignment for the Computer Labs I course at Universidade do Minho.

About

Setup

Dependencies

Build

Features

  • GUI for map choice with preview
  • GUI for hero/character choice with preview
  • Go-back in-game functionality
  • Local leaderboard
  • Map builder tool(?)
  • Solver

License

Licensed under the MIT License, see LICENSE.md for more details.

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