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SceneViewer3D: New button to enable shadow casting.
Changes in libraries:
\ref mrpt_opengl_grp:
New method mrpt::opengl::CAssimpModel::split_triangles_rendering_bbox() to enable a new feature in Assimp 3D models: splitting into smaller triangle sets for correct z-ordering of semitransparent objects; e.g. required for trees with masked leaves.
SkyBox shader changed its internal ID so it gets rendered before potentially transparent elements, fixing render artifacts.
mrpt::opengl::Texture: Wrapped OpenGL options for texture coordinate wrapping.
\ref mrpt_ros2bridge_grp:
Handle PointCloud2 with uint32 timestamps, interpreted as nanoseconds.