Repurpose .vmt
parser to generate a bulk RePak map .json
for .rpak
generation
#3
Labels
enhancement
New feature or request
Milestone
If we're going to port Titanfall 1 maps to Titanfall 2, we need bulk
.rpak
conversionThis will require a few things:
.vpk
directory.rpak
needs to match material paths).vpk
header ->filelist.txt
script.dds
wld
materials & proper shaderset linking.rpak
tools & documentationThese
.rpak
s will likely end up blending in models etc., so we need to plan for sharing ourvpk_map.json
We'll also want to generate loadscreen
.rpak
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