-
Notifications
You must be signed in to change notification settings - Fork 0
/
Garage.json
182 lines (182 loc) · 4.98 KB
/
Garage.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
[
{
"version": "3.2.6",
"changelogs": [
"- If no vehicle images was found it will use coupe.svg",
"- Fixed a bug with latest update of msk_vehiclekeys"
]
},
{
"version": "3.2.5",
"changelogs": [
"- Fixed Export 'GetVehicleGarage'"
]
},
{
"version": "3.2.4",
"changelogs": [
"- You can now use 'vector4(0.0, 0.0, 0.0, 0.0)' instead of '{x = 0.0, y = 0.0, z = 0.0, h = 0.0}'",
"- Fixed Support for 'vehicles_keys' by Jaksam",
"- Fixed that you can press the Buttons Park-In/Park-out multiple times to duplicate vehicles",
"- Added Support for 'ox_target'",
"- Added Support for 'VehicleDeformation' by Kiminaze",
"- Added Export 'GetVehicleGarage'"
]
},
{
"version": "3.2.3",
"changelogs": [
"- Fixed VehicleKeys for msk_vehiclekeys",
"- Fixed EventHandler for serverside",
"- Removed EventHandler from 'config.lua'",
"- Added EventHandler in seperate files"
]
},
{
"version": "3.2.2",
"changelogs": [
"- Some Bugfixes",
"- Added compatibility for msk_vehiclekeys"
]
},
{
"version": "3.2.1",
"changelogs": [
"- Fixed Impounds"
]
},
{
"version": "3.2.0",
"changelogs": [
"- Added Support for Housing Garages",
"- Added Export openGarage",
"- Added Export openImpound"
]
},
{
"version": "3.1.3",
"changelogs": [
"- Fixed a Bug if warp is set to true",
"- Fixed a Bug where sometimes the stored value is not set in database",
"- Added new Event Handlers to config.lua"
]
},
{
"version": "3.1.2",
"changelogs": [
"- Fixed a Bug where you can't parkout vehicles at the Impound"
]
},
{
"version": "3.1.1",
"changelogs": [
"- Fixed a Bug if Config.defaultTextUI is set to false",
"- Fixed a Bug whre you can't park in your vehicle",
"- Some other Bugfixes"
]
},
{
"version": "3.0.4",
"changelogs": [
"- Added Support for myVehicleShop (Job Vehicles)",
"- Fixed Garage Types on Park In",
"- Changed visn_are Support",
"- If not AdvancedParking active or not used, the vehicle will be deleted if found when Park Out on Impounds (fixed duplicate vehicles)"
]
},
{
"version": "3.0.3",
"changelogs": [
"- Fixed a Bug in server_vehiclekeys.lua with latest Version of VehicleKeyChain"
]
},
{
"version": "3.0.2",
"changelogs": [
"- Fixed a Bug if jobs.identifier = 'society'"
]
},
{
"version": "3.0.1",
"changelogs": [
"- Added missing images",
"- Added Support for visn_are (isPlayerDead)",
"- Fixed lagging ui and server thread hitch warning",
"- Fixed Jaksam vehicle_keys"
]
},
{
"version": "3.0",
"changelogs": [
"- New UI Design with new Features!",
"- Added Favorite Vehicles",
"- Added Rename Vehicle Name",
"- Added Config.needEnoughMoney for Impound",
"- Added new Translations",
"- Updated Callbacks for msk_core",
"- You will need latest msk_core Version!"
]
},
{
"version": "2.2",
"changelogs": [
"- Some Bugfixes",
"- Fixed Bug with Fuel and added more fuel scripts to config.lua",
"- Added compatibility for Jaksam Vehicle Keys",
"- You can add your own Vehicle Key Script to server_vehiclekeys.lua"
]
},
{
"version": "2.1",
"changelogs": [
"- Some Bugfixes",
"- Fixed that you can park-in a car at heli garages",
"- Added that you can parkout a vehicles at the impound if you have a key (Config.parkoutWithKey)"
]
},
{
"version": "2.0",
"changelogs": [
"- Some little Bugfixes",
"- Fixed that you can park-in job vehicles at public garages",
"- Changed that you can parkout every vehicle at Impound including job vehicles"
]
},
{
"version": "1.9",
"changelogs": [
"- Fixed Job Garage if Config.Parking = 'all'",
"- Added functions for Custom TextUIs"
]
},
{
"version": "1.8",
"changelogs": [
"- Several Bugfixes",
"- Improved serverside performance",
"- Added lots of Garages",
"- AdvancedParking is now optional",
"- You can set your Default Garage in config",
"- You can set multiple vehicles categories for each garage/impound",
"- You can set the max Distance to park-in your vehicles",
"- You can set the view distance for PEDs and Markers",
"- You can deactivate the Impounds completely",
"- A few more things..."
]
},
{
"version": "1.7.2",
"changelogs": [
"- Added Custom Banner for NativeUI",
"- Fixed DeleteVehicleOnServer at Impound that the old vehicle won't be deleted"
]
},
{
"version": "1.7.1",
"changelogs": [
"- Added Changelogs in VersionChecker",
"- Fixed Bug that the Garage always says Vehicle already parked out",
"- Fixed Bug when park in the Vehicle and the Garage Job identifier is set to society"
]
}
]