Releases: MUD-Game/HouseOfMUD
HouseOfMud v1.0.0
What's Changed
- implement changePlayerPosition and item dungeon master actions by @Sperlin in #195
- implemented auto persisting after 5 min by @LukasEEH in #215
- stuff is editable now and validation, solves #205 and solves #211 by @Raqhael in #217
- Implemented KickAction by @niklasar in #218
- prevent multiple identical characters by @FabiKL in #219
- added Refresh-Button solves #212 by @Raqhael in #220
- properly stop dungeon if dungeon master leaves by @FabiKL in #221
- Implemented PlayerInfo by @niklasar in #223
- ServerBroadcast by @niklasar in #225
- Toggle Connections by @Raqhael in #227
- Refactor error messages and some other action behaviour by @Sperlin in #228
- added loadbalancer if multiple hosts are used by @FabiKL in #229
- Zurück Button mit Warnungen by @Raqhael in #230
- crying llama implemented by @Raqhael in #231
- Passwortschutz von Dungeons by @Raqhael in #233
- Constraints are now showing in Input field by @Raqhael in #234
- A root user for Administration now exists by @Raqhael in #235
- QoL Changes by @Raqhael in #236
- always check for password on character join by @Raqhael in #238
- Feature/action handling by @FabiKL in #239
- implement showactions for dungeon master by @Sperlin in #242
- Dungeon Master Role can now be handed over to another player by @Raqhael in #243
- StylingAal by @niklasar in #259
- DeleteCharacter Modal by @niklasar in #260
- Filter on OnlinePlayers by @niklasar in #263
- Console latex by @Raqhael in #265
- Final Release by @Raqhael in #266
Full Changelog: hotfix/weeklybuild3-2...v1.0.0
Weekly-Build 3 Hotfix 2
What's Changed
Fixed a bug where stuff like Actions and NPCs were not editable
Full Changelog: hotfix/weeklybuild3-1...hotfix/weeklybuild3-2
Weekly-Build 3
What's Changed
- Frontend-refactor by @Raqhael in #135
- implemented full start/stop callback and action update by @FabiKL in #136
- Item-in-roomeditor-anpassen by @Raqhael in #137
- errors in mydungeons, modal bug fix by @Raqhael in #138
- 13-f460-npcs-verwalten by @Raqhael in #139
- Added MiniMapData by @Raqhael in #140
- #127 minimap by @Raqhael in #141
- added idle timeout by @FabiKL in #142
- Inventory-View by @niklasar in #143
- Added easing to animation in minimap by @Raqhael in #144
- added send action functions to amqpAdapter by @FabiKL in #145
- added responsive resize to minimap and rc by @Raqhael in #146
- rabbitMQContext debug messages by @Raqhael in #147
- Feature/127-minimap by @FabiKL in #148
- DM-View ChatQueue by @niklasar in #149
- implement dungeon actions and fix tests by @Sperlin in #150
- Game-HUD by @Raqhael in #153
- finished minimap by @Raqhael in #154
- Inventory-Styling by @niklasar in #156
- ActionModal Checkboxdesign by @niklasar in #157
- made dungeon configurator better by @Raqhael in #161
- global actions implemented in frontend by @Raqhael in #162
- implement hilfe and aktionen function by @Sperlin in #163
- More Langs by @Raqhael in #164
- frontend dm character differential by @Raqhael in #165
- Species, Class, Gender are now editable And actions can be global by @Raqhael in #166
- Character edit after creation fix by @Raqhael in #168
- implement dungeon master actions to modify stats of other players by @Sperlin in #167
- Feature/refactor data and actions by @LukasEEH in #170
- DM-View Minor Designchanges by @niklasar in #171
- implement backend functionality for global dungeon actions by @Sperlin in #172
- DungeonMaster View Minimap+Fullscreen Minimap by @Raqhael in #173
- Chat now shows every message by @Raqhael in #174
- Explored Rooms are now tracked and saved accordingly to whats happening in the dungeon by @Raqhael in #175
- implement unspecified action and add fields to messages that get sent to dm for filtering by @Sperlin in #176
- Password can now be reset by @Raqhael in #178
- Dungeon Configurator Fixes and validation by @Raqhael in #181
- Edited Readme by @Raqhael in #182
- implemented (color/style) format for console by @FabiKL in #184
- implement toggle connection action for dungeon master by @Sperlin in #185
- Password validation by @Raqhael in #186
- send onlineplayers to dungeonmaster by @FabiKL in #187
- format big commands by @Sperlin in #188
- Feature/frontend design by @FabiKL in #189
- Weekly Build 3 by @Raqhael in #190
- Weekly Build 3 Hotfix by @Raqhael in #191
Full Changelog: release/weeklybuild2...release/weeklybuild3
hotfix/weeklybuild3-1
- Fixes an Bug when creating a new Room
Full Changelog: release/weeklybuild3...hotfix/weeklybuild3-1
Weekly-Build 2
What's Changed
-
Room-Editor
-
Dungeons are Createable, Joinable, Editable and Deleteable
-
User Registration with email verification
-
Character Creator is fully functional
-
i18n in Frontend
-
User Registration, Email-Verifizierung und Authentifizierung by @Raqhael in #101
-
New action implementations and refactored action handling by @Sperlin in #116
Full Changelog: release/weeklybuild1...release/weeklybuild2
TestSuite Documentation:
04-29-HOM-Testsuite-WeeklyBuild2-V1.pdf
TypeDoc-Documentation - Game: https://mud-ga.me/releases/typedoc/Backend-Game/
TypeDoc-Documentation - Supervisor: https://mud-ga.me/releases/typedoc/Backend-Supervisor/
TypeDoc-Documentation - Frontend: https://mud-ga.me/releases/typedoc/Frontend/
Weekly-Build 1
Links
Momentaner stand: https://play.mud-ga.me
TypeDocs:
What's Changed
Alle Änderungen sind nachvollziehbar im Milestone - Weekly-Build 1
Frontend
- An- und Abmelden #5
- Klassen, Spezies und Geschlechter festlegen #15
- Charakter erstellen+auswählen #70, #51
Backend (Nicht unbedingt sichtbar zum momentanen Zeitpunkt)
- Dungeon Starten -> #19
- Nachrichten senden #34
- private Nachrichten senden #35
- Dungeon-Objekte verwalten #12 , #14
- AMQP Anbindung von Host zu Worker verlegen #45
- Datenbank-Modell erstellt und Adapter erstellt
- Aktionen ausführen
Full Changelog: https://github.com/MUD-Game/HouseOfMUD/commits/release/weeklybuild1